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-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 4afe951..b560e1a 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -314,7 +314,6 @@ public class HexBoard implements Board
Tile to = getTile(x1, y1);
tiles.add(from);
boolean losBlocked = false;
-
while ((x != x1) || (y != y1)) {
if (e > 0) {
// quadrant I : up left