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-rw-r--r--core/src/ch/asynk/zproject/GameScreen.java22
1 files changed, 11 insertions, 11 deletions
diff --git a/core/src/ch/asynk/zproject/GameScreen.java b/core/src/ch/asynk/zproject/GameScreen.java
index e3cc255..4be7fae 100644
--- a/core/src/ch/asynk/zproject/GameScreen.java
+++ b/core/src/ch/asynk/zproject/GameScreen.java
@@ -23,7 +23,7 @@ public class GameScreen implements Screen
private static final boolean DEBUG = true;
- private final ZProject zproject;
+ private final GdxBoardTest app;
private final GameHud hud;
private final GameBoard board;
private final Camera camera;
@@ -59,11 +59,11 @@ public class GameScreen implements Screen
}
private State state;
- public GameScreen(final ZProject zproject)
+ public GameScreen(final GdxBoardTest app)
{
- this.zproject = zproject;
- this.hud = new GameHud(zproject.assets, State.UI, () -> nextState());
- this.board = new GameBoard(zproject.assets);
+ this.app = app;
+ this.hud = new GameHud(app.assets, State.UI, () -> nextState());
+ this.board = new GameBoard(app.assets);
this.batch = new SpriteBatch();
this.camera = new Camera(10, board.getWidth(), board.getHeight(), 1.0f, 0.3f, false);
Gdx.input.setInputProcessor(getMultiplexer(this));
@@ -122,14 +122,14 @@ public class GameScreen implements Screen
@Override public void resize(int width, int height)
{
if (paused) return;
- ZProject.debug("GameScreen", String.format("resize (%d,%d)",width, height));
+ GdxBoardTest.debug("GameScreen", String.format("resize (%d,%d)",width, height));
camera.updateViewport(width, height);
hud.resize(camera.getHud().width, camera.getHud().height);
}
@Override public void dispose()
{
- ZProject.debug("GameScreen", "dispose()");
+ GdxBoardTest.debug("GameScreen", "dispose()");
batch.dispose();
if (debugShapes != null) debugShapes.dispose();
hud.dispose();
@@ -138,23 +138,23 @@ public class GameScreen implements Screen
@Override public void show()
{
- ZProject.debug("GameScreen", "show()");
+ GdxBoardTest.debug("GameScreen", "show()");
}
@Override public void hide()
{
- ZProject.debug("GameScreen", "hide()");
+ GdxBoardTest.debug("GameScreen", "hide()");
}
@Override public void pause()
{
- ZProject.debug("pause() ");
+ GdxBoardTest.debug("pause() ");
paused = true;
}
@Override public void resume()
{
- ZProject.debug("resume() ");
+ GdxBoardTest.debug("resume() ");
paused = false;
resize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
}