diff options
Diffstat (limited to 'core/src/ch/asynk/gdx/boardgame/boards')
5 files changed, 47 insertions, 5 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/Board.java b/core/src/ch/asynk/gdx/boardgame/boards/Board.java index ab12ce6..1037842 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/Board.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/Board.java @@ -4,6 +4,7 @@ import com.badlogic.gdx.math.Vector2; public interface Board { + public int[] getAngles(); public void centerOf(int x, int y, Vector2 v); public void toBoard(float x, float y, Vector2 v); } diff --git a/core/src/ch/asynk/gdx/boardgame/boards/BoardFactory.java b/core/src/ch/asynk/gdx/boardgame/boards/BoardFactory.java index ff5ba08..8eba838 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/BoardFactory.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/BoardFactory.java @@ -1,5 +1,7 @@ package ch.asynk.gdx.boardgame.boards; +import ch.asynk.gdx.boardgame.Orientation; + public class BoardFactory { public enum BoardType @@ -25,16 +27,24 @@ public class BoardFactory public static Board getBoard(BoardType boardType, float side, float x0, float y0, BoardOrientation boardOrientation) { + Board board = null; switch(boardType) { case HEX: - return new HexBoard(side, x0, y0, boardOrientation); + board = new HexBoard(side, x0, y0, boardOrientation); + break; case SQUARE: - return new SquareBoard(side, x0, y0); + board = new SquareBoard(side, x0, y0); + break; case TRIANGLE: - return new TriangleBoard(side, x0, y0, boardOrientation); - default: - throw new RuntimeException( String.format("%s board type is not implemented yet.", boardType) ); + board = new TriangleBoard(side, x0, y0, boardOrientation); + break; + } + if (board == null) { + throw new RuntimeException( String.format("%s board type is not implemented yet.", boardType) ); } + Orientation.setValues(board.getAngles()); + + return board; } } diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java index cd66e5a..30aef0b 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java @@ -33,6 +33,9 @@ public class HexBoard implements Board // rows are vertical° // bottom left is the left vertice of the most bottom-left horizontal hex side of the map + private static final int [] vAngles = {330, -1, 30, 90, 150, -1, 210, 270, 330}; + private static final int [] hAngles = { 0, 0, 60, -1, 120, 180, 240, -1, 300}; + public HexBoard(float side, float x0, float y0, BoardFactory.BoardOrientation boardOrientation) { this.side = side; @@ -47,6 +50,15 @@ public class HexBoard implements Board this.slope = dh / dw; } + @Override public int[] getAngles() + { + if (this.orientation == BoardFactory.BoardOrientation.VERTICAL) { + return vAngles; + } else { + return hAngles; + } + } + @Override public void centerOf(int x, int y, Vector2 v) { float cx = this.x0; diff --git a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java index 8ad98f7..bfe23a7 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java @@ -8,6 +8,8 @@ public class SquareBoard implements Board private final float x0; // bottom left x offset private final float y0; // bottom left y offset + private static final int [] angles = { 0, 0, -1, 90, -1, 180, -1, 270, -1}; + public SquareBoard(float side, float x0, float y0) { this.side = side; @@ -15,6 +17,11 @@ public class SquareBoard implements Board this.y0 = y0; } + @Override public int[] getAngles() + { + return angles; + } + @Override public void centerOf(int x, int y, Vector2 v) { float cx = this.x0 + (this.side / 2) + (this.side * x); diff --git a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java index dcb6324..f49550d 100644 --- a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java +++ b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java @@ -16,6 +16,9 @@ public class TriangleBoard implements Board private final float h23; // 2/3 height of the triangle private final float h43; // 4/3 height of the triangle + private static final int [] vAngles = {330, -1, 30, 90, 150, -1, 210, 270, 330}; + private static final int [] hAngles = { 0, 0, 60, -1, 120, 180, 240, -1, 300}; + public TriangleBoard(float side, float x0, float y0, BoardFactory.BoardOrientation boardOrientation) { this.side = side; @@ -31,6 +34,15 @@ public class TriangleBoard implements Board this.h43 = this.h * 1.33333f; } + @Override public int[] getAngles() + { + if (this.orientation == BoardFactory.BoardOrientation.VERTICAL) { + return vAngles; + } else { + return hAngles; + } + } + @Override public void centerOf(int x, int y, Vector2 v) { float cx = this.x0; |