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-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/Board.java3
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java173
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java7
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java7
4 files changed, 190 insertions, 0 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/Board.java b/core/src/ch/asynk/gdx/boardgame/boards/Board.java
index 0a7acf1..020d12a 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/Board.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/Board.java
@@ -5,6 +5,7 @@ import com.badlogic.gdx.math.Vector2;
import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileKeyGenerator;
+import ch.asynk.gdx.boardgame.utils.Collection;
public interface Board extends TileKeyGenerator
{
@@ -19,6 +20,8 @@ public interface Board extends TileKeyGenerator
public Tile[] getAdjacents();
public void buildAdjacents(int x, int y);
+ public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles);
+
enum Geometry
{
EUCLIDEAN,
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 86347d1..691382b 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -4,6 +4,7 @@ import com.badlogic.gdx.math.Vector2;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileProvider;
+import ch.asynk.gdx.boardgame.utils.Collection;
public class HexBoard implements Board
{
@@ -259,4 +260,176 @@ public class HexBoard implements Board
}
}
}
+
+ @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles)
+ {
+ tiles.clear();
+
+ // orthogonal projection
+ int ox0 = x0 - ((y0 + 1) / 2);
+ int ox1 = x1 - ((y1 + 1) / 2);
+ int dy = y1 - y0;
+ int dx = ox1 - ox0;
+
+ // same sign
+ boolean sig = !(((dx < 0) && (dy >= 0)) || ((dx >= 0) && (dy < 0)));
+
+ // is positive
+ int xs = 1;
+ int ys = 1;
+ if (dx < 0) xs = -1;
+ if (dy < 0) ys = -1;
+
+ // dx counts half width
+ dy = Math.abs(dy);
+ dx = Math.abs(2 * dx);
+ if ((dy % 2) == 1) {
+ if ((y0 % 2) == 0) {
+ dx += xs;
+ } else {
+ dx -= xs;
+ Math.abs(dx);
+ }
+ }
+
+ int dx3 = 3 * dx;
+ int dy3 = 3 * dy;
+
+ if (dx == 0)
+ return verticalLineOfSight(x0, y0, x1, y1, tiles);
+ if (dx == dy3)
+ return diagonalLineOfSight(x0, y0, x1, y1, tiles);
+
+ // angle is smaller than diagonal
+ boolean flat = (dx > dy3);
+
+ int x = x0;
+ int y = y0;
+ int e = -2 * dx;
+
+ Tile from = getTile(x0, y0);
+ Tile to = getTile(x1, y1);
+ tiles.add(from);
+ boolean losBlocked = false;
+ while ((x != x1) || (y != y1)) {
+ if (e > 0) {
+ e -= (dy3 + dx3);
+ y += ys;
+ if (!sig)
+ x -= xs;
+ } else {
+ e += dy3;
+ if ((e > -dx) || (!flat && (e == -dx))) {
+ e -= dx3;
+ y += ys;
+ if (sig)
+ x += xs;
+ } else if (e < -dx3) {
+ e += dx3;
+ y -= ys;
+ if (!sig)
+ x += xs;
+ } else {
+ e += dy3;
+ x += xs;
+ }
+ }
+ final Tile t = getTile(x, y);
+ tiles.add(t);
+ t.blocked = losBlocked;
+ losBlocked = (losBlocked || t.blockLos(from, to));
+ }
+
+ return tiles.get(tiles.size() - 1).blocked;
+ }
+
+ private boolean verticalLineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles)
+ {
+ int d = ( (y1 > y0) ? 1 : -1);
+ int x = x0;
+ int y = y0;
+
+
+ Tile t = null;
+ Tile from = getTile(x0, y0);
+ Tile to = getTile(x1, y1);
+ tiles.add(from);
+ boolean losBlocked = false;
+ while ((x != x1) || (y != y1)) {
+ boolean blocked = losBlocked;
+
+ y += d;
+ t = getTile(x, y);
+ if (t != null) {
+ tiles.add(t);
+ t.blocked = losBlocked;
+ blocked = (blocked || t.blockLos(from, to));
+ }
+
+ x += d;
+ t = getTile(x, y);
+ if (t != null) {
+ tiles.add(t);
+ t.blocked = losBlocked;
+ blocked = (blocked && t.blockLos(from, to));
+ }
+
+ y += d;
+ t = getTile(x, y);
+ if (t != null) {
+ tiles.add(t);
+ t.blocked = (losBlocked || blocked);
+ losBlocked = (t.blocked || t.blockLos(from, to));
+ }
+ }
+
+ return tiles.get(tiles.size() - 1).blocked;
+ }
+
+ private boolean diagonalLineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles)
+ {
+ int dy = ( (y1 > y0) ? 1 : -1);
+ int dx = ( (x1 > x0) ? 1 : -1);
+ boolean sig = !(((dx < 0) && (dy >= 0)) || ((dx >= 0) && (dy < 0)));
+
+ int x = x0;
+ int y = y0;
+
+ Tile t = null;
+ Tile from = getTile(x0, y0);
+ Tile to = getTile(x1, y1);
+ tiles.add(from);
+ boolean losBlocked = false;
+ while ((x != x1) || (y != y1)) {
+ boolean blocked = losBlocked;
+
+ x += dx;
+ t = getTile(x, y);
+ if (t != null) {
+ tiles.add(t);
+ t.blocked = losBlocked;
+ blocked = (blocked || t.blockLos(from, to));
+ }
+
+ y += dy;
+ if (!sig)
+ x -= dx;
+ t = getTile(x, y);
+ if (t != null) {
+ tiles.add(t);
+ t.blocked = losBlocked;
+ blocked = (blocked && t.blockLos(from, to));
+ }
+
+ x += dx;
+ t = getTile(x, y);
+ if (t != null) {
+ tiles.add(t);
+ t.blocked = (losBlocked || blocked);
+ losBlocked = (t.blocked || t.blockLos(from, to));
+ }
+ }
+
+ return tiles.get(tiles.size() - 1).blocked;
+ }
}
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
index 3997c1c..84eee34 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
@@ -4,6 +4,7 @@ import com.badlogic.gdx.math.Vector2;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileProvider;
+import ch.asynk.gdx.boardgame.utils.Collection;
public class SquareBoard implements Board
{
@@ -102,4 +103,10 @@ public class SquareBoard implements Board
}
return -1;
}
+
+ @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles)
+ {
+ System.err.println("NOT implemented yet.");
+ return false;
+ }
}
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
index db3cb5d..cf3ef07 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
@@ -4,6 +4,7 @@ import com.badlogic.gdx.math.Vector2;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileProvider;
+import ch.asynk.gdx.boardgame.utils.Collection;
public class TriangleBoard implements Board
{
@@ -171,4 +172,10 @@ public class TriangleBoard implements Board
}
return -1;
}
+
+ @Override public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles)
+ {
+ System.err.println("NOT implemented yet.");
+ return false;
+ }
}