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-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java52
1 files changed, 20 insertions, 32 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 9b03728..2ea1e39 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -412,7 +412,7 @@ public class HexBoard implements Board
if (t.blocked && !contact) {
Orientation o = computeOrientation(dx, dy, flat);
if (!losBlocked && blocked == 0x03) {
- computeContact(from, to, t, o, v, false);
+ computeContact(from, to, t, o.opposite(), v, false);
} else {
computeContact(from, to, tiles.get(tiles.size() - idx), o, v, false);
}
@@ -430,18 +430,18 @@ public class HexBoard implements Board
if (vertical)
return (dy == 1 ? Orientation.N : Orientation.S);
else
- return (dx == 1 ? Orientation.NE : Orientation.SW);
+ return (dx == 1 ? Orientation.N : Orientation.S);
}
if (dx == 1) {
if (dy == 1)
- return (vertical ? Orientation.NE : Orientation.E);
+ return Orientation.E;
else
- return Orientation.SE;
+ return (vertical ? Orientation.E : Orientation.S);
} else {
if (dy == 1)
- return Orientation.NW;
+ return (vertical ? Orientation.W : Orientation.N);
else
- return (vertical ? Orientation.SW : Orientation.W);
+ return Orientation.W;
}
}
@@ -463,18 +463,12 @@ public class HexBoard implements Board
float x = t.cx - dw;
v.set(x, from.cy + n * (x - from.cx));
} else {
- if (line) {
- float p = ((o == Orientation.SE || o == Orientation.NW) ? m : -m);
- float k = t.cy - (p * t.cx);
- if (o == Orientation.SE || o == Orientation.SW) k -= s;
- else k += s;
- float x = (k - c) / (n - p);
- v.set(x, n * x + c);
- } else {
- float x = t.cx + ((o == Orientation.NE || o == Orientation.SE) ? dw : -dw);
- float y = t.cy + ((o == Orientation.SE || o == Orientation.SW) ? -dh : dh);
- v.set(x, y);
- }
+ float p = ((o == Orientation.SE || o == Orientation.NW) ? m : -m);
+ float k = t.cy - (p * t.cx);
+ if (o == Orientation.SE || o == Orientation.SW) k -= s;
+ else k += s;
+ float x = (k - c) / (n - p);
+ v.set(x, n * x + c);
}
} else {
if (o == Orientation.E) {
@@ -488,20 +482,14 @@ public class HexBoard implements Board
float y = t.cy - dw;
v.set(from.cx + (y - from.cy) / n, y);
} else {
- if (line) {
- float k = 0;
- float p = ((o == Orientation.SE || o == Orientation.NW) ? im : -im);
- if (o == Orientation.SW || o == Orientation.NW)
- k = t.cy - (p * (t.cx - s));
- else
- k = t.cy - (p * (t.cx + s));
- float x = (k - c) / (n - p);
- v.set(x, n * x + c);
- } else {
- float x = t.cx + ((o == Orientation.NW || o == Orientation.SW) ? -dh: dh);
- float y = t.cy + ((o == Orientation.SE || o == Orientation.SW) ? -dw : dw);
- v.set(x, y);
- }
+ float k = 0;
+ float p = ((o == Orientation.SE || o == Orientation.NW) ? im : -im);
+ if (o == Orientation.SW || o == Orientation.NW)
+ k = t.cy - (p * (t.cx - s));
+ else
+ k = t.cy - (p * (t.cx + s));
+ float x = (k - c) / (n - p);
+ v.set(x, n * x + c);
}
}
}