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-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java9
1 files changed, 4 insertions, 5 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
index 1a16772..c90d351 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
@@ -19,7 +19,6 @@ public class TriangleBoard implements Board
private final float m; // h / d
private final float h13; // 1/3 height of the triangle
private final float h23; // 2/3 height of the triangle
- private final float h43; // 4/3 height of the triangle
// [0] is 0° facing East
// [8] is default
@@ -42,7 +41,6 @@ public class TriangleBoard implements Board
this.m = this.h / this.d;
this.h13 = this.h * 0.33333f;
this.h23 = this.h * 0.66666f;
- this.h43 = this.h * 1.33333f;
this.adjacents = new Tile[3];
}
@@ -60,8 +58,9 @@ public class TriangleBoard implements Board
@Override public Tile[] getAdjacents() { return adjacents; }
- @Override public void buildAdjacents(int x, int y, TileProvider tileProvider) // FIXME
+ @Override public void buildAdjacents(int x, int y, TileProvider tileProvider)
{
+ // FIXME
}
@Override public int genKey(int x, int y)
@@ -158,9 +157,9 @@ public class TriangleBoard implements Board
case EUCLIDEAN:
return 0; // FIXME
case TAXICAB:
- return dx + dy; // move should only be allowed through the 3 sides not through de vertices
- case TCHEBYCHEV:
return dx + dy;
+ case TCHEBYCHEV:
+ return (dx > dy ? dx : dy);
}
return -1;
}