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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-10-11 17:47:25 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-10-11 17:47:25 +0200 |
commit | e612a7e78883c91b008d97585f1e4f73d773d490 (patch) | |
tree | c4a52797511a403aa1f40be6cd88309473f90839 /test | |
parent | 519ad40a1703ef064a068ab0cd759d62c72d09e1 (diff) | |
download | gdx-boardgame-e612a7e78883c91b008d97585f1e4f73d773d490.zip gdx-boardgame-e612a7e78883c91b008d97585f1e4f73d773d490.tar.gz |
BounceAnimation : support optional rotation movement
Diffstat (limited to 'test')
-rw-r--r-- | test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java b/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java index b21da4d..010506e 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java +++ b/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java @@ -61,7 +61,7 @@ public class AnimationsScreen extends AbstractScreen { switch (state) { case BOUNCE: - animation = BounceAnimation.get(panzer, 2f, 3f); + animation = BounceAnimation.get(panzer, 2f, 3f, -1); case DONE: app.switchToMenu(); } |