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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-02 17:11:53 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-02 17:11:53 +0200 |
commit | 32e5a33585b4b79c47557ce924c61ab69b0c0422 (patch) | |
tree | c53dfe3c1e688ea2905171c8da39816484d86c44 /test/src/ch/asynk | |
parent | cc2414cf7c4d94160addbc46399e3586d6eb0845 (diff) | |
download | gdx-boardgame-32e5a33585b4b79c47557ce924c61ab69b0c0422.zip gdx-boardgame-32e5a33585b4b79c47557ce924c61ab69b0c0422.tar.gz |
HexScreen : support H map
Diffstat (limited to 'test/src/ch/asynk')
-rw-r--r-- | test/src/ch/asynk/gdx/boardgame/test/HexScreen.java | 77 |
1 files changed, 58 insertions, 19 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java index ceb601f..1d5947c 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java +++ b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java @@ -37,22 +37,43 @@ public class HexScreen extends AbstractScreen { WOODS, CITY, HILL, PLAIN; - static private int[] c = {23, 74}; - static private int[] h = {68, 78, 79, 15, 45, 46}; - static private int[] w = {20, 30, 51, 52, 62, 63, 26, 17}; + static private int[] cv = {23, 74}; + static private int[] hv = {68, 78, 79, 15, 45, 46}; + static private int[] wv = {20, 30, 51, 52, 62, 63, 26, 17}; + static private int[] ch = {17, 61}; + static private int[] hh = {2, 3, 11, 45, 46, 72}; + static private int[] wh = {24, 25, 32, 33, 49, 58, 64, 74}; + + static public boolean v = true; + static public Terrain get(int k) { - for (int i : c) { - if (i == k) - return CITY; - } - for (int i : h) { - if (i == k) - return HILL; - } - for (int i : w) { - if (i == k) - return WOODS; + if (v) { + for (int i : cv) { + if (i == k) + return CITY; + } + for (int i : hv) { + if (i == k) + return HILL; + } + for (int i : wv) { + if (i == k) + return WOODS; + } + } else { + for (int i : ch) { + if (i == k) + return CITY; + } + for (int i : hh) { + if (i == k) + return HILL; + } + for (int i : wh) { + if (i == k) + return WOODS; + } } return PLAIN; } @@ -76,7 +97,7 @@ public class HexScreen extends AbstractScreen public String toString() { - return terrain.toString(); + return terrain.toString() + super.toString(); } } @@ -200,8 +221,8 @@ public class HexScreen extends AbstractScreen } board.lineOfSight(h0.x, h0.y, h1.x, h1.y, tilesToDraw); for (Tile tile: tilesToDraw) { - if (tile.blocked) tile.enableOverlay(0, true); - else tile.enableOverlay(2, true); + if (tile.blocked) tile.enableOverlay(0, Orientation.N); + else tile.enableOverlay(2, Orientation.N); } } @@ -238,6 +259,7 @@ public class HexScreen extends AbstractScreen public void setHEX_V() { + Terrain.v = true; map = assets.getTexture(assets.MAP_00); r = 0; dx = 0; @@ -247,15 +269,30 @@ public class HexScreen extends AbstractScreen board = BoardFactory.getBoard(10, 9, BoardFactory.BoardType.HEX, 110, 50, 103, BoardFactory.BoardOrientation.VERTICAL, this::getTile); tileStorage = new ArrayTileStorage(board.size()); } + + public void setHEX_H() + { + Terrain.v = false; + map = assets.getTexture(assets.MAP_00); + r = 90; + dx = - ( map.getWidth() - map.getHeight() ) / 2; + dy = - dx; + w = map.getHeight(); + h = map.getWidth(); + board = BoardFactory.getBoard(9, 10, BoardFactory.BoardType.HEX, 110, 103, 50, BoardFactory.BoardOrientation.HORIZONTAL, this::getTile); + tileStorage = new ArrayTileStorage(board.size()); + } } public enum State { - HEX_V, HEX_H, SQUARE, TRI_H, TRI_V, DONE; + HEX_V, HEX_H, DONE; public State next() { switch(this) { case HEX_V: + return HEX_H; + case HEX_H: return DONE; default: return HEX_V; @@ -339,7 +376,8 @@ public class HexScreen extends AbstractScreen cam.unproject(x, y, boardTouch); cam.unprojectHud(x, y, hudTouch); if (btn.touch(hudTouch.x, hudTouch.y) != null) { - setState(state.next()); + if (down) + setState(state.next()); } else { board.touch(boardTouch.x, boardTouch.y, down); } @@ -355,6 +393,7 @@ public class HexScreen extends AbstractScreen { switch (state) { case HEX_V: board.setHEX_V(); break; + case HEX_H: board.setHEX_H(); break; case DONE: this.app.switchToMenu(); return; |