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authorJérémy Zurcher <jeremy@asynk.ch>2018-10-17 16:01:30 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-10-17 16:01:30 +0200
commita74a9fd597b623a343f23f0384c0edd32bf61603 (patch)
treec46c46e33db1e5ce7e890b39bf052c00d088f313 /test/src/ch/asynk/gdx
parent661b01f18465a1d23953e1bd87ef3d8579637092 (diff)
downloadgdx-boardgame-a74a9fd597b623a343f23f0384c0edd32bf61603.zip
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Piece : add methods needed for futur MoveAnimation
void getPosOn(Tile tile, Orientation orientation, Vector3 v) void setPosition(float x, float y, float r) boolean isOn(Tile tile) boolean isFacing(Orientation orientation)
Diffstat (limited to 'test/src/ch/asynk/gdx')
0 files changed, 0 insertions, 0 deletions