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authorJérémy Zurcher <jeremy@asynk.ch>2018-11-18 22:32:29 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2018-11-18 22:32:29 +0100
commitb1c789062d5eb907727736851b943255d78dd1a3 (patch)
tree118577f7a2fc5173251a001b5e2824066e6668cd /test/src/ch/asynk/gdx/boardgame
parent0deb13e7afaef61ea63f9cd518e4e858eb7ca397 (diff)
downloadgdx-boardgame-b1c789062d5eb907727736851b943255d78dd1a3.zip
gdx-boardgame-b1c789062d5eb907727736851b943255d78dd1a3.tar.gz
AnimationsScreen : use AnimationBatch and FadeAnimation
Diffstat (limited to 'test/src/ch/asynk/gdx/boardgame')
-rw-r--r--test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java36
1 files changed, 31 insertions, 5 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java b/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java
index f32ab9b..20599ed 100644
--- a/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java
+++ b/test/src/ch/asynk/gdx/boardgame/test/AnimationsScreen.java
@@ -14,15 +14,19 @@ import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.boards.Board;
import ch.asynk.gdx.boardgame.boards.BoardFactory;
import ch.asynk.gdx.boardgame.ui.Alignment;
+import ch.asynk.gdx.boardgame.animations.AnimationBatch;
import ch.asynk.gdx.boardgame.animations.AnimationSequence;
import ch.asynk.gdx.boardgame.animations.BounceAnimation;
import ch.asynk.gdx.boardgame.animations.DelayAnimation;
+import ch.asynk.gdx.boardgame.animations.FadeAnimation;
import ch.asynk.gdx.boardgame.animations.MoveAnimation;
public class AnimationsScreen extends AbstractScreen
{
private final Texture map;
private final Piece panzer;
+ private final Piece other0;
+ private final Piece other1;
private final Camera cam;
private final Board board;
private final Path path;
@@ -36,17 +40,19 @@ public class AnimationsScreen extends AbstractScreen
this.board = BoardFactory.getBoard(BoardFactory.BoardType.HEX, 110, 50, 103, BoardFactory.BoardOrientation.VERTICAL);
this.camera = this.cam = new Camera(10, map.getWidth(), map.getHeight(), 1.0f, 0.3f, false);
- this.panzer = new Piece(app.assets.getTexture(app.assets.PANZER));
- Vector2 v = new Vector2();
- this.board.centerOf(7, 4, v);
- this.panzer.setPosition(v.x - (panzer.getWidth() / 2), v.y - (panzer.getHeight() / 2));
- this.panzer.setRotation(Orientation.NW.r());
+ this.panzer = getPiece(app, 7, 4, Orientation.NW);
+ this.other0 = getPiece(app, 9, 5, Orientation.SW);
+ this.other1 = getPiece(app, 3, 1, Orientation.NE);
+ this.other0.setAlpha(0f);
+ this.other1.setAlpha(0f);
cam.zoom(-0.3f);
cam.centerOnWorld();
path = buildPath(app);
+ AnimationBatch batch;
+
animations = AnimationSequence.obtain(10);
animations.add(BounceAnimation.obtain(panzer, 2f, 3f, -1));
animations.add(DelayAnimation.obtain(1f));
@@ -57,7 +63,25 @@ public class AnimationsScreen extends AbstractScreen
from.enableOverlay(2, false);
if (to != null) to.enableOverlay(2, true);
}));
+ batch = AnimationBatch.obtain(2);
+ batch.add(FadeAnimation.obtain(other0, 0f, 1f, 1f));
+ batch.add(FadeAnimation.obtain(other1, 0f, 1f, 1f));
+ animations.add(batch);
animations.add(DelayAnimation.obtain(1f));
+ batch = AnimationBatch.obtain(2);
+ batch.add(FadeAnimation.obtain(other0, 1f, 0f, 1f));
+ batch.add(FadeAnimation.obtain(other1, 1f, 0f, 1f));
+ animations.add(batch);
+ }
+
+ private Piece getPiece(final GdxBoardTest app, int col, int row, Orientation o)
+ {
+ Piece p = new Piece(app.assets.getTexture(app.assets.PANZER));
+ Vector2 v = new Vector2();
+ this.board.centerOf(col, row, v);
+ p.centerOn(v.x, v.y);
+ p.setRotation(o.r());
+ return p;
}
private Path buildPath(final GdxBoardTest app)
@@ -123,6 +147,8 @@ public class AnimationsScreen extends AbstractScreen
path.get(i).draw(batch);
}
panzer.draw(batch);
+ other0.draw(batch);
+ other1.draw(batch);
animations.draw(batch);
batch.end();
}