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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
commit | ccbec710375ddab05e60d893851e57f7ee743d19 (patch) | |
tree | d22eb9f39093e4a15113b4f29ff7eaf8f4562cfb /html/webapp/soundmanager2-setup.js | |
download | gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.zip gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.tar.gz |
bare bone libgdx project
generated with https://libgdx.badlogicgames.com/nightlies/dist/gdx-setup.jar
Diffstat (limited to 'html/webapp/soundmanager2-setup.js')
-rw-r--r-- | html/webapp/soundmanager2-setup.js | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/html/webapp/soundmanager2-setup.js b/html/webapp/soundmanager2-setup.js new file mode 100644 index 0000000..4d0ac66 --- /dev/null +++ b/html/webapp/soundmanager2-setup.js @@ -0,0 +1 @@ +window.SM2_DEFER = true;
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