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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-11-15 14:48:59 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-11-15 14:48:59 +0100 |
commit | a490b726204a1ce6a27e24f331f12ea563342cb0 (patch) | |
tree | 10cf1e3dffa15519a9d53a290b7beb4706c8d053 /gradle.properties | |
parent | 4a8646dbe1e429e1abd5c5e11cf14522a4561a7a (diff) | |
download | gdx-boardgame-a490b726204a1ce6a27e24f331f12ea563342cb0.zip gdx-boardgame-a490b726204a1ce6a27e24f331f12ea563342cb0.tar.gz |
Animation : add public default void draw(Batch) { }
animations draw there internal textures,
apply modifications on pieces,
but do not draw them themselves.
Diffstat (limited to 'gradle.properties')
0 files changed, 0 insertions, 0 deletions