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authorJérémy Zurcher <jeremy@asynk.ch>2020-05-15 12:11:31 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-05-15 12:11:31 +0200
commitb6074b00c0cdb14becdecd896c1e4db7af2b2df1 (patch)
treee47c4f6f1a7df9f4ee6fb9f5c1ad88a7592a2780 /core
parent639f146d92e0e2503f4360e40f79b885db6d1ba5 (diff)
downloadgdx-boardgame-b6074b00c0cdb14becdecd896c1e4db7af2b2df1.zip
gdx-boardgame-b6074b00c0cdb14becdecd896c1e4db7af2b2df1.tar.gz
UI : computeDimensons()+computePosition() -> computeGeometry(rect)
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Alignment.java18
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Button.java12
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Container.java13
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Element.java50
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Label.java4
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/List.java18
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Menu.java16
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Root.java8
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java13
9 files changed, 85 insertions, 67 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Alignment.java b/core/src/ch/asynk/gdx/boardgame/ui/Alignment.java
index 67da089..3c12087 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Alignment.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Alignment.java
@@ -1,5 +1,7 @@
package ch.asynk.gdx.boardgame.ui;
+import com.badlogic.gdx.math.Rectangle;
+
public enum Alignment
{
ABSOLUTE, // Root
@@ -122,9 +124,9 @@ public enum Alignment
return false;
}
- public float getX(Element element, float width)
+ public float getX(Rectangle area, float width)
{
- float x = element.getInnerX();
+ float x = area.x;
switch(this) {
case TOP_LEFT:
case MIDDLE_LEFT:
@@ -133,30 +135,30 @@ public enum Alignment
case TOP_CENTER:
case MIDDLE_CENTER:
case BOTTOM_CENTER:
- x += ((element.getInnerWidth() - width) / 2);
+ x += ((area.width - width) / 2);
break;
case TOP_RIGHT:
case MIDDLE_RIGHT:
case BOTTOM_RIGHT:
- x += (element.getInnerWidth() - width);
+ x += (area.width - width);
break;
}
return x;
}
- public float getY(Element element, float height)
+ public float getY(Rectangle area, float height)
{
- float y = element.getInnerY();
+ float y = area.y;
switch(this) {
case TOP_LEFT:
case TOP_CENTER:
case TOP_RIGHT:
- y += (element.getInnerHeight() - height);
+ y += (area.height - height);
break;
case MIDDLE_LEFT:
case MIDDLE_CENTER:
case MIDDLE_RIGHT:
- y += ((element.getInnerHeight() - height) / 2);
+ y += ((area.height - height) / 2);
break;
case BOTTOM_LEFT:
case BOTTOM_CENTER:
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Button.java b/core/src/ch/asynk/gdx/boardgame/ui/Button.java
index 46232ba..488fcfa 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Button.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Button.java
@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.NinePatch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
+import com.badlogic.gdx.math.Rectangle;
public class Button extends Patch
{
@@ -40,19 +41,16 @@ public class Button extends Patch
label.setAlignment(alignment);
}
- @Override public void computeDimensions()
+ @Override public void computeGeometry(Rectangle area)
{
float dd = 2 * (padding + spacing);
- label.computeDimensions();
+ label.computeGeometry(area);
rect.width = label.getWidth() + dd;
rect.height = label.getHeight() + dd;
if (DEBUG_GEOMETRY) System.err.println(" dim " + print(-1));
- }
- @Override public void computePosition()
- {
- super.computePosition();
- label.computePosition();
+ super.computeGeometry(area);
+ label.computeGeometry(innerRect);
}
@Override public void drawReal(Batch batch)
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Container.java b/core/src/ch/asynk/gdx/boardgame/ui/Container.java
index ab6b781..0a82a67 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Container.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Container.java
@@ -2,6 +2,7 @@ package ch.asynk.gdx.boardgame.ui;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
+import com.badlogic.gdx.math.Rectangle;
import ch.asynk.gdx.boardgame.utils.IterableSet;
@@ -44,10 +45,20 @@ public class Container extends Element
children.forEach( c -> c.drip() );
}
+ @Override public void computeGeometry(Rectangle area)
+ {
+ if (children != null) {
+ for(Element e : children) {
+ e.computeGeometry(area);
+ e.clear();
+ }
+ }
+ }
+
@Override public void drawReal(Batch batch)
{
if (children != null)
- children.forEach( c -> c.draw(batch) );
+ children.forEach( c -> c.draw(batch, innerRect) );
}
@Override public void drawDebug(ShapeRenderer shapeRenderer)
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Element.java b/core/src/ch/asynk/gdx/boardgame/ui/Element.java
index b7604f6..54d2953 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Element.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Element.java
@@ -20,6 +20,7 @@ public abstract class Element implements Drawable, Paddable, Positionable, Touch
protected Sizing sizing; // sizing policy
protected Alignment alignment; // where to position itself
protected Rectangle rect; // outer drawing coordinates
+ protected Rectangle innerRect; // inner drawing coordinates
protected float x, y; // given position
protected boolean dirty; // geometry must be computed
@@ -32,6 +33,7 @@ public abstract class Element implements Drawable, Paddable, Positionable, Touch
this.sizing = Sizing.NONE;
this.alignment = alignment.RELATIVE;
this.rect = new Rectangle(0, 0, 0, 0);
+ this.innerRect = new Rectangle(0, 0, 0, 0);
this.x = this.y = 0;
taint();
}
@@ -111,11 +113,11 @@ public abstract class Element implements Drawable, Paddable, Positionable, Touch
taint();
}
- public final void setPositionClear(float x, float y)
+ public final void setPositionClear(float x, float y, Rectangle area)
{
this.x = x;
this.y = y;
- computePosition();
+ computePosition(area);
clear();
}
@@ -154,7 +156,7 @@ public abstract class Element implements Drawable, Paddable, Positionable, Touch
setPosition((cx - (rect.width / 2f)), (cy - (rect.height / 2f)));
}
- @Override public final void translate(float dx, float dy)
+ @Override public void translate(float dx, float dy)
{
setPosition(x + dx, y + dy);
}
@@ -169,44 +171,44 @@ public abstract class Element implements Drawable, Paddable, Positionable, Touch
setPosition(x, y, rect.width, rect.height);
}
- public void computeDimensions()
+ private void computePosition(Rectangle area)
{
- if (parent != null && sizing.fill()) {
- if (sizing.fillWidth()) {
- rect.width = parent.getInnerWidth();
- }
- if (sizing.fillHeight()) {
- rect.height = parent.getInnerHeight();
- }
+ if (area == null) {
+ System.err.println("******** ERROR : computeGeometry(null) check for draw(batch) calls : " + print(-1));
+ return;
}
- // it is up to the subclass to implement the expand logic
- if (DEBUG_GEOMETRY) System.err.println(" dim " + print(-1));
- }
-
- public void computePosition()
- {
- if (alignment == Alignment.ABSOLUTE || parent == null) {
+ if (alignment == Alignment.ABSOLUTE) {
rect.x = x;
rect.y = y;
} else if (alignment == Alignment.RELATIVE) {
- rect.x = x + parent.getInnerX();
- rect.y = y + parent.getInnerY();
+ rect.x = x + area.x;
+ rect.y = y + area.y;
} else {
- rect.x = x + alignment.getX(parent, rect.width);
- rect.y = y + alignment.getY(parent, rect.height);
+ rect.x = x + alignment.getX(area, rect.width);
+ rect.y = y + alignment.getY(area, rect.height);
}
+ innerRect.set(getInnerX(), getInnerY(), getInnerWidth(), getInnerHeight());
if (DEBUG_GEOMETRY) System.err.println(" pos " + print(-1));
}
+ public void computeGeometry(Rectangle area)
+ {
+ computePosition(area);
+ }
+
public abstract void drawReal(Batch batch);
@Override public void draw(Batch batch)
{
+ draw(batch, null);
+ }
+
+ public void draw(Batch batch, Rectangle area)
+ {
if (!visible) return;
if (dirty) {
if (DEBUG_GEOMETRY) { print("[Geometry"); System.err.println(" --> " + print(-1)); }
- computeDimensions();
- computePosition();
+ computeGeometry(area);
clear();
if (DEBUG_GEOMETRY) System.err.println("Geometry]");
}
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Label.java b/core/src/ch/asynk/gdx/boardgame/ui/Label.java
index 4ff4789..8acb5e5 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Label.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Label.java
@@ -3,6 +3,7 @@ package ch.asynk.gdx.boardgame.ui;
import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
+import com.badlogic.gdx.math.Rectangle;
public class Label extends Element
{
@@ -52,11 +53,12 @@ public class Label extends Element
taint();
}
- @Override public void computeDimensions()
+ @Override public void computeGeometry(Rectangle area)
{
this.rect.width = (layout.width + (2 * padding));
this.rect.height = (layout.height + (2 * padding));
if (DEBUG_GEOMETRY) System.err.println(" dim " + print(-1));
+ super.computeGeometry(area);
}
@Override public void drawReal(Batch batch)
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/List.java b/core/src/ch/asynk/gdx/boardgame/ui/List.java
index 2d84a94..b316241 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/List.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/List.java
@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
+import com.badlogic.gdx.math.Rectangle;
import ch.asynk.gdx.boardgame.utils.Collection;
@@ -64,7 +65,13 @@ public class List extends Element
taint();
}
- @Override public void computeDimensions()
+ @Override public void translate(float x, float y)
+ {
+ super.translate(x, y);
+ selected.mark();
+ }
+
+ @Override public void computeGeometry(Rectangle area)
{
float w = 0f;
for (Item e: items) {
@@ -75,13 +82,8 @@ public class List extends Element
rect.width = w + (2 * padding);
rect.height = (itemHeight * items.size()) + (2 * padding) - spacing;
if (DEBUG_GEOMETRY) System.err.println(" dim " + print(-1));
- }
- @Override public void computePosition()
- {
- super.computePosition();
- selected.computePosition();
- if (DEBUG_GEOMETRY) System.err.println(" pos " + print(-1));
+ super.computeGeometry(area);
}
@Override public void drawReal(Batch batch)
@@ -92,6 +94,6 @@ public class List extends Element
font.draw(batch, e.s(), x, y);
y -= itemHeight;
}
- selected.draw(batch);
+ selected.draw(batch, innerRect);
}
}
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Menu.java b/core/src/ch/asynk/gdx/boardgame/ui/Menu.java
index 2c0c429..14c8f2f 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Menu.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Menu.java
@@ -4,6 +4,7 @@ import com.badlogic.gdx.graphics.g2d.Batch;
import com.badlogic.gdx.graphics.g2d.NinePatch;
import com.badlogic.gdx.graphics.g2d.BitmapFont;
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
+import com.badlogic.gdx.math.Rectangle;
public class Menu extends Patch
{
@@ -65,13 +66,13 @@ public class Menu extends Patch
taint();
}
- @Override public void computeDimensions()
+ @Override public void computeGeometry(Rectangle area)
{
- title.computeDimensions();
+ title.computeGeometry(area);
float h = title.getHeight();
float w = title.getWidth();
for (Label label : entries) {
- label.computeDimensions();
+ label.computeGeometry(area);
h += label.getHeight();
float t = label.getWidth() + entriesOffset;
if (t > w)
@@ -80,17 +81,14 @@ public class Menu extends Patch
rect.width = w + (2 * padding);
rect.height = h + (titleSpacing + (entriesSpacing * (entries.length - 1)) + (2 * padding));
if (DEBUG_GEOMETRY) System.err.println(" dim " + print(-1));
- }
- @Override public void computePosition()
- {
- super.computePosition();
+ super.computeGeometry(area);
float y = getInnerHeight() - title.getHeight();
- title.setPositionClear(0, y);
+ title.setPositionClear(0, y, innerRect);
y -= titleSpacing;
for (Label l : entries) {
- l.setPositionClear(x + entriesOffset, y - l.getHeight());
+ l.setPositionClear(x + entriesOffset, y - l.getHeight(), innerRect);
y -= (l.getHeight() + entriesSpacing);
}
if (DEBUG_GEOMETRY) System.err.println(" pos " + print(-1));
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Root.java b/core/src/ch/asynk/gdx/boardgame/ui/Root.java
index f11a617..2099cbd 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Root.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Root.java
@@ -31,6 +31,14 @@ public class Root extends Container
drip();
}
+ @Override public void computeGeometry(Rectangle area)
+ {
+ rect.x = x;
+ rect.y = y;
+ innerRect.set(getInnerX(), getInnerY(), getInnerWidth(), getInnerHeight());
+ super.computeGeometry(innerRect);
+ }
+
public Element touched()
{
return touched;
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java b/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java
index b5f55f4..e07df0f 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java
@@ -37,14 +37,9 @@ public class Scrollable extends Element
return (child.getHeight() + (2 * padding));
}
- @Override public void computeDimensions()
+ @Override public void computeGeometry(Rectangle area)
{
- child.computeDimensions();
- }
-
- @Override public void computePosition()
- {
- child.computePosition();
+ child.computeGeometry(area);
}
@Override public Element touch(float x, float y)
@@ -93,7 +88,7 @@ public class Scrollable extends Element
{
rect.set(x, y, w, h);
clip.set((x + padding), (y + padding), (w - 2 * padding), (h - 2 * padding));
- child.setPositionClear(clip.x, clip.y - (child.rect.height - clip.height));
+ child.setPositionClear(clip.x, clip.y - (child.rect.height - clip.height), innerRect);
scissorIdx = Scissors.compute(scissorIdx, clip);
}
@@ -103,7 +98,7 @@ public class Scrollable extends Element
Rectangle scissor = Scissors.get(scissorIdx, clip);
HdpiUtils.glScissor((int)scissor.x, (int)scissor.y, (int)scissor.width, (int)scissor.height);
Gdx.gl.glEnable(GL20.GL_SCISSOR_TEST);
- child.draw(batch);
+ child.draw(batch, innerRect);
batch.flush();
Gdx.gl.glDisable(GL20.GL_SCISSOR_TEST);
}