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authorJérémy Zurcher <jeremy@asynk.ch>2019-12-27 02:02:13 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2019-12-27 02:02:13 +0100
commit876fb5909fdb1924f4ee8355a0e7840911c6b9a2 (patch)
treeb5af87a8e1be264ec0195c329dbd71a244485d1a /core
parentea5ba19d09479a11a83b54e582b1c989193b29d9 (diff)
downloadgdx-boardgame-876fb5909fdb1924f4ee8355a0e7840911c6b9a2.zip
gdx-boardgame-876fb5909fdb1924f4ee8355a0e7840911c6b9a2.tar.gz
ui : one more step closer to Assembly's sudden death
Diffstat (limited to 'core')
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Assembly.java5
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Element.java5
2 files changed, 5 insertions, 5 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Assembly.java b/core/src/ch/asynk/gdx/boardgame/ui/Assembly.java
index b2c2cec..c61f810 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Assembly.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Assembly.java
@@ -14,11 +14,6 @@ public abstract class Assembly extends Element
this.children = new IterableSet<Element>(c);
}
- public void taintChildren()
- {
- children.forEach( c -> c.taint() );
- }
-
public Element touched()
{
return touched;
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Element.java b/core/src/ch/asynk/gdx/boardgame/ui/Element.java
index 5e28c1d..db1735d 100644
--- a/core/src/ch/asynk/gdx/boardgame/ui/Element.java
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Element.java
@@ -100,6 +100,11 @@ public class Element implements Drawable, Paddable, Positionable, Touchable
}
}
+ public void taintChildren()
+ {
+ if (children != null)
+ children.forEach( c -> c.taint() );
+ }
@Override public void draw(Batch batch)
{