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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-05-17 06:24:40 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-05-17 06:24:40 +0200 |
commit | dbffd363b3ca68c02ebfca89a9f90dfaa57f38e2 (patch) | |
tree | 06f18df9bbe7b32904a55cf7db75260b6660e2f0 /core/src | |
parent | 8647dafb89759dc3b7e4d80781405878e196bca0 (diff) | |
download | gdx-boardgame-dbffd363b3ca68c02ebfca89a9f90dfaa57f38e2.zip gdx-boardgame-dbffd363b3ca68c02ebfca89a9f90dfaa57f38e2.tar.gz |
UI/Scrollable : use innerRect instead of clip
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java b/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java index c95c7f1..14d22b7 100644 --- a/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java +++ b/core/src/ch/asynk/gdx/boardgame/ui/Scrollable.java @@ -11,7 +11,6 @@ public class Scrollable extends Element { private Element child; private int scissorIdx; - private Rectangle clip; public boolean vScroll; public boolean hScroll; @@ -21,7 +20,6 @@ public class Scrollable extends Element this.vScroll = true; this.hScroll = false; this.scissorIdx = -1; - this.clip = new Rectangle(); this.child = child; child.setParent(this); } @@ -47,14 +45,14 @@ public class Scrollable extends Element { if (resized || scissorIdx == -1) setPosition(area.x, area.y, area.width, area.height); - child.computeGeometry(clip, resized); + child.computeGeometry(innerRect, resized); clear(); } @Override public Element touch(float x, float y) { - if (clip.contains(x, y)) { + if (innerRect.contains(x, y)) { final Element touched = child.touch(x, y); if (touched == child) return this; @@ -69,22 +67,22 @@ public class Scrollable extends Element float tx = 0; float ty = 0; if (vScroll) { - if (dy > 0 && child.rect.y < clip.y) { - ty = Math.min(dy, clip.y - child.rect.y); + if (dy > 0 && child.rect.y < innerRect.y) { + ty = Math.min(dy, innerRect.y - child.rect.y); } else if (dy < 0) { - float cly = clip.y + clip.height; + float cly = innerRect.y + innerRect.height; float chy = child.rect.y + child.rect.height; if (chy > cly) ty = Math.max(dy, cly - chy); } } if (hScroll) { - if (dx > 0 && child.rect.x < clip.x) { - tx = Math.min(dx, clip.x - child.rect.x); + if (dx > 0 && child.rect.x < innerRect.x) { + tx = Math.min(dx, innerRect.x - child.rect.x); } else if (dx < 0) { - float clx = clip.x + clip.width; + float clx = innerRect.x + innerRect.width; float chx = child.rect.x + child.rect.width; if (chx > clx) tx = Math.max(dx, clx - chx); @@ -97,15 +95,15 @@ public class Scrollable extends Element @Override public void setPosition(float x, float y, float w, float h) { rect.set(x, y, w, h); - clip.set((x + padding), (y + padding), (w - 2 * padding), (h - 2 * padding)); - scissorIdx = Scissors.compute(scissorIdx, clip); - child.setPositionClear(0, - (child.rect.height - clip.height), clip); + innerRect.set((x + padding), (y + padding), (w - 2 * padding), (h - 2 * padding)); + scissorIdx = Scissors.compute(scissorIdx, innerRect); + child.setPositionClear(0, - (child.rect.height - innerRect.height), innerRect); } @Override public void drawReal(Batch batch) { batch.flush(); - Rectangle scissor = Scissors.get(scissorIdx, clip); + Rectangle scissor = Scissors.get(scissorIdx, innerRect); HdpiUtils.glScissor((int)scissor.x, (int)scissor.y, (int)scissor.width, (int)scissor.height); Gdx.gl.glEnable(GL20.GL_SCISSOR_TEST); child.draw(batch); |