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author | SimonIT <simonit.orig@gmail.com> | 2019-12-17 15:55:29 +0100 |
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committer | SimonIT <simonit.orig@gmail.com> | 2019-12-17 15:55:29 +0100 |
commit | bf94e0739d591bb2895b2406b7458c09fb6f6fc8 (patch) | |
tree | 6205bacbba8493d40a896417e5a360936908960d /core/src | |
parent | 36d827659b54b04c90722eb2e431f622b33c047c (diff) | |
download | gdx-boardgame-bf94e0739d591bb2895b2406b7458c09fb6f6fc8.zip gdx-boardgame-bf94e0739d591bb2895b2406b7458c09fb6f6fc8.tar.gz |
fix computeGeometry used getInnerX instead of getInnerY for relative y
Diffstat (limited to 'core/src')
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/ui/Element.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Element.java b/core/src/ch/asynk/gdx/boardgame/ui/Element.java index 2fe9f89..59304b5 100644 --- a/core/src/ch/asynk/gdx/boardgame/ui/Element.java +++ b/core/src/ch/asynk/gdx/boardgame/ui/Element.java @@ -126,7 +126,7 @@ public abstract class Element implements Drawable, Paddable, Positionable, Touch rect.y = y; } else if (alignment == Alignment.RELATIVE) { rect.x = x + parent.getInnerX(); - rect.y = y + parent.getInnerX(); + rect.y = y + parent.getInnerY(); } else { rect.x = x + alignment.getX(parent, rect.width); rect.y = y + alignment.getY(parent, rect.height); |