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authorJérémy Zurcher <jeremy@asynk.ch>2018-11-15 14:37:26 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2018-11-15 14:37:26 +0100
commit4a8646dbe1e429e1abd5c5e11cf14522a4561a7a (patch)
tree2783b36208d41faffe3fc35bd2ab24b2a42ca7f9 /core/src/ch
parent9837bd4294a4d53e7fe85557a0921cc9cb90cdd3 (diff)
downloadgdx-boardgame-4a8646dbe1e429e1abd5c5e11cf14522a4561a7a.zip
gdx-boardgame-4a8646dbe1e429e1abd5c5e11cf14522a4561a7a.tar.gz
FramedSprite : do not call dispose() on Texture
Diffstat (limited to 'core/src/ch')
-rw-r--r--core/src/ch/asynk/gdx/boardgame/FramedSprite.java8
1 files changed, 1 insertions, 7 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/FramedSprite.java b/core/src/ch/asynk/gdx/boardgame/FramedSprite.java
index 027efb6..33ca5ce 100644
--- a/core/src/ch/asynk/gdx/boardgame/FramedSprite.java
+++ b/core/src/ch/asynk/gdx/boardgame/FramedSprite.java
@@ -1,10 +1,9 @@
package ch.asynk.gdx.boardgame;
-import com.badlogic.gdx.utils.Disposable;
import com.badlogic.gdx.graphics.Texture;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
-public class FramedSprite implements Disposable
+public class FramedSprite
{
public Texture texture;
public TextureRegion[] frames;
@@ -29,9 +28,4 @@ public class FramedSprite implements Disposable
}
}
}
-
- @Override public void dispose()
- {
- texture.dispose();
- }
}