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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-09-13 12:13:26 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-09-13 12:13:26 +0200 |
commit | fb31fdbca6537a9d23baeb038bd395b7f332c21c (patch) | |
tree | f662656e4a7d121a199a006d8a7ab06c4d451537 /core/src/ch/asynk/zproject/screens | |
parent | b4fe20c457a33c78a52180d0ca07dd5ccda3789a (diff) | |
download | gdx-boardgame-fb31fdbca6537a9d23baeb038bd395b7f332c21c.zip gdx-boardgame-fb31fdbca6537a9d23baeb038bd395b7f332c21c.tar.gz |
remove screens dir
Diffstat (limited to 'core/src/ch/asynk/zproject/screens')
-rw-r--r-- | core/src/ch/asynk/zproject/screens/GameScreen.java | 186 | ||||
-rw-r--r-- | core/src/ch/asynk/zproject/screens/LoadingScreen.java | 168 |
2 files changed, 0 insertions, 354 deletions
diff --git a/core/src/ch/asynk/zproject/screens/GameScreen.java b/core/src/ch/asynk/zproject/screens/GameScreen.java deleted file mode 100644 index a784acc..0000000 --- a/core/src/ch/asynk/zproject/screens/GameScreen.java +++ /dev/null @@ -1,186 +0,0 @@ -package ch.asynk.zproject.screens; - -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.Screen; -import com.badlogic.gdx.graphics.GL20; -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.graphics.glutils.ShapeRenderer; -import com.badlogic.gdx.graphics.Texture; -import com.badlogic.gdx.Input; -import com.badlogic.gdx.InputAdapter; -import com.badlogic.gdx.InputMultiplexer; -import com.badlogic.gdx.input.GestureDetector; -import com.badlogic.gdx.input.GestureDetector.GestureAdapter; -import com.badlogic.gdx.math.Vector2; -import com.badlogic.gdx.math.Vector3; - -import ch.asynk.zproject.ZProject; -import ch.asynk.zproject.GameHud; -import ch.asynk.zproject.GameBoard; -import ch.asynk.zproject.engine.Camera; - -public class GameScreen implements Screen -{ - private static final float INPUT_DELAY = 0.1f; // filter out touches after gesture - private static final float ZOOM_SCROLL_FACTOR = .1f; - private static final float ZOOM_GESTURE_FACTOR = .01f; - - private static final boolean DEBUG = true; - - private final ZProject zproject; - private final GameHud hud; - private final GameBoard board; - private final Camera camera; - private final SpriteBatch batch; - private ShapeRenderer debugShapes = null; - - private final Vector2 dragPos = new Vector2(); - private final Vector3 boardTouch = new Vector3(); - private final Vector3 hudTouch = new Vector3(); - - private boolean paused; - private float inputDelay; - private boolean inputBlocked; - - public GameScreen(final ZProject zproject) - { - this.zproject = zproject; - this.hud = new GameHud(zproject.assets); - this.board = new GameBoard(zproject.assets); - this.batch = new SpriteBatch(); - this.camera = new Camera(10, board.getWidth(), board.getHeight(), 1.0f, 0.3f, false); - Gdx.input.setInputProcessor(getMultiplexer(this)); - this.paused = false; - this.inputDelay = 0f; - this.inputBlocked = false; - if (DEBUG) this.debugShapes = new ShapeRenderer(); - } - - @Override public void render(float delta) - { - if (paused) return; - - if (inputBlocked) { - inputDelay -= delta; - if (inputDelay <= 0f) - inputBlocked = false; - } - - Gdx.gl.glClearColor(0, 0, 0, 1); - Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); - - camera.applyMapViewport(); - batch.setProjectionMatrix(camera.combined); - batch.begin(); - board.draw(batch); - batch.end(); - - camera.applyHudViewport(); - batch.setProjectionMatrix(camera.getHudMatrix()); - batch.begin(); - hud.draw(batch); - batch.end(); - - if (DEBUG) { - Gdx.gl.glEnable(GL20.GL_BLEND); - debugShapes.setAutoShapeType(true); - debugShapes.setProjectionMatrix(camera.getHudMatrix()); - debugShapes.begin(); - hud.drawDebug(debugShapes); - debugShapes.end(); - } - - } - - @Override public void resize(int width, int height) - { - if (paused) return; - ZProject.debug("GameScreen", String.format("resize (%d,%d)",width, height)); - camera.updateViewport(width, height); - hud.resize(camera.getHud().width, camera.getHud().height); - } - - @Override public void dispose() - { - ZProject.debug("GameScreen", "dispose()"); - batch.dispose(); - if (debugShapes != null) debugShapes.dispose(); - hud.dispose(); - board.dispose(); - } - - @Override public void show() - { - ZProject.debug("GameScreen", "show()"); - } - - @Override public void hide() - { - ZProject.debug("GameScreen", "hide()"); - } - - @Override public void pause() - { - ZProject.debug("pause() "); - paused = true; - } - - @Override public void resume() - { - ZProject.debug("resume() "); - paused = false; - resize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); - } - - private void zoom(float dz) - { - camera.zoom(dz); - resize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); - } - - private InputMultiplexer getMultiplexer(final GameScreen screen) - { - final InputMultiplexer multiplexer = new InputMultiplexer(); - multiplexer.addProcessor(new InputAdapter() { - @Override public boolean scrolled(int amount) - { - screen.zoom(amount * ZOOM_SCROLL_FACTOR); - return true; - } - @Override public boolean touchDown(int x, int y, int pointer, int button) - { - if (inputBlocked) return true; - if (button == Input.Buttons.LEFT) { - dragPos.set(x, y); - camera.unproject(x, y, boardTouch); - camera.unprojectHud(x, y, hudTouch); - if(!hud.touch(hudTouch.x, hudTouch.y)) - board.touch(boardTouch.x, boardTouch.y); - } - return true; - } - @Override public boolean touchDragged(int x, int y, int pointer) - { - int dx = (int) (dragPos.x - x); - int dy = (int) (dragPos.y - y); - dragPos.set(x, y); - camera.translate(dx, dy); - return true; - } - }); - multiplexer.addProcessor(new GestureDetector(new GestureAdapter() { - @Override public boolean zoom(float initialDistance, float distance) - { - if (initialDistance > distance) - screen.zoom(ZOOM_GESTURE_FACTOR); - else - screen.zoom(-ZOOM_GESTURE_FACTOR); - inputBlocked = true; - inputDelay = INPUT_DELAY; - return true; - } - })); - - return multiplexer; - } -} diff --git a/core/src/ch/asynk/zproject/screens/LoadingScreen.java b/core/src/ch/asynk/zproject/screens/LoadingScreen.java deleted file mode 100644 index 598beb9..0000000 --- a/core/src/ch/asynk/zproject/screens/LoadingScreen.java +++ /dev/null @@ -1,168 +0,0 @@ -package ch.asynk.zproject.screens; - -import com.badlogic.gdx.Gdx; -import com.badlogic.gdx.Screen; -import com.badlogic.gdx.graphics.GL20; -import com.badlogic.gdx.graphics.Color; -import com.badlogic.gdx.graphics.OrthographicCamera; -import com.badlogic.gdx.graphics.g2d.SpriteBatch; -import com.badlogic.gdx.graphics.g2d.TextureAtlas; -import com.badlogic.gdx.graphics.g2d.TextureAtlas.AtlasRegion; - -import ch.asynk.zproject.ZProject; - -public class LoadingScreen implements Screen -{ - private final ZProject zproject; - private final SpriteBatch batch; - private final Color c; - private final OrthographicCamera camera; - - private final float BLINK_AFTER = 2f; - private final float ALPHA_FACTOR = 1.5f; - - private boolean paused; - private TextureAtlas atlas; - private AtlasRegion bar; - private AtlasRegion border; - private AtlasRegion loading; - private AtlasRegion loaded; - - private int x, y; - private int count; - private float percent; - private float alpha; - private boolean incr; - private boolean isLoaded; - - public interface LoadAction { - void call(); - } - private LoadAction onLoaded; - - public LoadingScreen(final ZProject zproject, LoadAction startLoading, LoadAction onLoaded) - { - this.zproject = zproject; - this.onLoaded = onLoaded; - this.batch = new SpriteBatch(); - this.c = batch.getColor(); - this.camera = new OrthographicCamera(); - int w = Gdx.graphics.getWidth(); - int h = Gdx.graphics.getHeight(); - this.camera.setToOrtho(false, w, h); - this.camera.update(); - this.paused = false; - atlas = zproject.assets.getAtlas(zproject.assets.LOADING); - bar = atlas.findRegion("bar"); - border = atlas.findRegion("border"); - loading = atlas.findRegion("loading"); - loaded = atlas.findRegion("loaded"); - computeCoords(w, h); - percent = 0f; - alpha = 1f; - incr = false; - isLoaded = false; - startLoading.call(); - } - - private void computeCoords(int width, int height) - { - x = (width - border.getRegionWidth()) / 2; - y = (height - border.getRegionHeight()) / 2; - } - - @Override public void render(float delta) - { - if (paused) return; - - if (!isLoaded) { - if (zproject.assets.update()) { - ZProject.debug("LoadingScreen", "assets loaded"); - isLoaded = true; - percent = 1f; - } else { - percent = zproject.assets.getProgress(); - } - } - - if (!isLoaded && percent >= 1f) { - count = 0; - alpha = 1f; - incr = false; - } - - delta *= ALPHA_FACTOR; - if (incr) { - alpha += delta; - if (alpha >= 1f ) { - alpha = 1f; - incr = false; - if (isLoaded) count += 1; - if (count >= BLINK_AFTER) { - onLoaded.call(); - return; - } - } - } else { - alpha -= delta; - if (alpha <= 0f ) { - alpha = 0f; - incr = true; - } - } - - Gdx.gl.glClearColor(0, 0, 0, 1); - Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); - - batch.setProjectionMatrix(camera.combined); - batch.begin(); - batch.setColor(c.r, c.g, c.b, 1f); - batch.draw(border, x, y); - batch.draw(bar, x + 4, y + 4, percent * bar.getRegionWidth(), bar.getRegionHeight()); - batch.setColor(c.r, c.g, c.b, alpha); - if (!isLoaded) { - batch.draw(loading, x, y + border.getRegionHeight() + 3); - } else { - batch.draw(loaded, x + border.getRegionWidth() - loaded.getRegionWidth(), y - loaded.getRegionHeight() - 3); - } - batch.end(); - } - - @Override public void resize(int width, int height) - { - if (paused) return; - ZProject.debug("LoadingScreen", String.format("resize (%d,%d)",width, height)); - this.camera.setToOrtho(false, width, height); - this.camera.update(); - computeCoords(width, height); - } - - @Override public void dispose() - { - ZProject.debug("LoadingScreen", "dispose()"); - batch.dispose(); - } - - @Override public void show() - { - ZProject.debug("LoadingScreen", "show()"); - } - - @Override public void hide() - { - ZProject.debug("LoadingScreen", "hide()"); - } - - @Override public void pause() - { - paused = true; - ZProject.debug("pause() "); - } - - @Override public void resume() - { - ZProject.debug("resume() "); - resize(Gdx.graphics.getWidth(), Gdx.graphics.getHeight()); - paused = false; - } -} |