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authorJérémy Zurcher <jeremy@asynk.ch>2018-09-13 11:48:31 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-09-13 11:48:31 +0200
commit53a9ce3f19632f4e68507330e4e80822e969bea7 (patch)
tree97e4fa3cc75e7d510589b7c921a708079281b8e2 /core/src/ch/asynk/zproject/engine/Board.java
parent6fbc552627c28cf68ada9c9bb06469fd92b9e3c2 (diff)
downloadgdx-boardgame-53a9ce3f19632f4e68507330e4e80822e969bea7.zip
gdx-boardgame-53a9ce3f19632f4e68507330e4e80822e969bea7.tar.gz
add Board, BoardFactory and HexBoard
Diffstat (limited to 'core/src/ch/asynk/zproject/engine/Board.java')
-rw-r--r--core/src/ch/asynk/zproject/engine/Board.java9
1 files changed, 9 insertions, 0 deletions
diff --git a/core/src/ch/asynk/zproject/engine/Board.java b/core/src/ch/asynk/zproject/engine/Board.java
new file mode 100644
index 0000000..b43f87e
--- /dev/null
+++ b/core/src/ch/asynk/zproject/engine/Board.java
@@ -0,0 +1,9 @@
+package ch.asynk.zproject.engine;
+
+import com.badlogic.gdx.math.Vector2;
+
+public interface Board
+{
+ public void centerOf(int x, int y, Vector2 v);
+ public void toBoard(float x, float y, Vector2 v);
+}