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authorJérémy Zurcher <jeremy@asynk.ch>2018-06-28 16:24:06 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-06-28 16:24:06 +0200
commitafa5db087cb0fc28223712cfc4ac4612504bdd69 (patch)
tree8575070b58c49ecae2f1a43fb0dae919f2df4c3d /core/src/ch/asynk/zproject/Hud.java
parentdd3232a74ab4b5f0d353d717cf3f080a73528a6e (diff)
downloadgdx-boardgame-afa5db087cb0fc28223712cfc4ac4612504bdd69.zip
gdx-boardgame-afa5db087cb0fc28223712cfc4ac4612504bdd69.tar.gz
implement GameScreen and GameCamera
Diffstat (limited to 'core/src/ch/asynk/zproject/Hud.java')
-rw-r--r--core/src/ch/asynk/zproject/Hud.java40
1 files changed, 40 insertions, 0 deletions
diff --git a/core/src/ch/asynk/zproject/Hud.java b/core/src/ch/asynk/zproject/Hud.java
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+++ b/core/src/ch/asynk/zproject/Hud.java
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+package ch.asynk.zproject;
+
+import com.badlogic.gdx.graphics.g2d.SpriteBatch;
+import com.badlogic.gdx.graphics.g2d.Sprite;
+import com.badlogic.gdx.graphics.Texture;
+import com.badlogic.gdx.math.Rectangle;
+import com.badlogic.gdx.utils.Disposable;
+
+public class Hud implements Disposable
+{
+ private final Sprite hud;
+
+ public Hud()
+ {
+ this.hud = new Sprite(new Texture("data/corner.png"));
+ }
+
+ @Override public void dispose()
+ {
+ hud.getTexture().dispose();
+ }
+
+ public void draw(SpriteBatch batch, final Rectangle rect)
+ {
+ float right = rect.x + rect.width - hud.getWidth();
+ float top = rect.y + rect.height - hud.getHeight();
+ hud.setRotation(0);
+ hud.setPosition(rect.x, top);
+ hud.draw(batch);
+ hud.setRotation(90);
+ hud.setPosition(rect.x, rect.y);
+ hud.draw(batch);
+ hud.setRotation(180);
+ hud.setPosition(right, rect.y);
+ hud.draw(batch);
+ hud.setPosition(right, top);
+ hud.setRotation(270);
+ hud.draw(batch);
+ }
+}