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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-01-22 22:10:40 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-01-22 22:10:40 +0100 |
commit | fd3bd47424982c85f8b5c05110a1e639437bee8f (patch) | |
tree | e23f33a45471c9f8684b109c80186c1ecd8a2365 /core/src/ch/asynk/gdx | |
parent | 6c3a48e5bf3e9efa91995ecf5edf7fb0a1d2e2e6 (diff) | |
download | gdx-boardgame-fd3bd47424982c85f8b5c05110a1e639437bee8f.zip gdx-boardgame-fd3bd47424982c85f8b5c05110a1e639437bee8f.tar.gz |
Orientation : fix fromR(float)
Diffstat (limited to 'core/src/ch/asynk/gdx')
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/Orientation.java | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Orientation.java b/core/src/ch/asynk/gdx/boardgame/Orientation.java index e5c906b..166830a 100644 --- a/core/src/ch/asynk/gdx/boardgame/Orientation.java +++ b/core/src/ch/asynk/gdx/boardgame/Orientation.java @@ -84,14 +84,14 @@ public enum Orientation public static Orientation fromR(float r) { if (r < 0) r += 360f; - if ((r > ( E.r - delta)) && (r < ( E.r + delta))) return E; - else if ((r > (NE.r - delta)) && (r < (NE.r + delta))) return NE; - else if ((r > ( N.r - delta)) && (r < ( N.r + delta))) return N; - else if ((r > (NW.r - delta)) && (r < (NW.r + delta))) return NW; - else if ((r > ( W.r - delta)) && (r < ( W.r + delta))) return W; - else if ((r > (SW.r - delta)) && (r < (SW.r + delta))) return SW; - else if ((r > ( S.r - delta)) && (r < ( S.r + delta))) return S; - else if ((r > (SE.r - delta)) && (r < (SE.r + delta))) return SE; + if ( E.r != -1 && (r > ( E.r - delta)) && (r < ( E.r + delta))) return E; + else if (NE.r != -1 && (r > (NE.r - delta)) && (r < (NE.r + delta))) return NE; + else if ( N.r != -1 && (r > ( N.r - delta)) && (r < ( N.r + delta))) return N; + else if (NW.r != -1 && (r > (NW.r - delta)) && (r < (NW.r + delta))) return NW; + else if ( W.r != -1 && (r > ( W.r - delta)) && (r < ( W.r + delta))) return W; + else if (SW.r != -1 && (r > (SW.r - delta)) && (r < (SW.r + delta))) return SW; + else if ( S.r != -1 && (r > ( S.r - delta)) && (r < ( S.r + delta))) return S; + else if (SE.r != -1 && (r > (SE.r - delta)) && (r < (SE.r + delta))) return SE; else return KEEP; } |