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authorJérémy Zurcher <jeremy@asynk.ch>2019-12-18 16:39:45 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2019-12-18 16:39:45 +0100
commit888f704e5a6809d2b42b3c08ef143525a6f2780a (patch)
tree3583e3cd11d699352ede96c7a053c1a8744757f2 /core/src/ch/asynk/gdx
parent24b29457aa17c09c198464d1cb4e86b8b47aa9d5 (diff)
downloadgdx-boardgame-888f704e5a6809d2b42b3c08ef143525a6f2780a.zip
gdx-boardgame-888f704e5a6809d2b42b3c08ef143525a6f2780a.tar.gz
UI : add Scissors
Diffstat (limited to 'core/src/ch/asynk/gdx')
-rw-r--r--core/src/ch/asynk/gdx/boardgame/ui/Scissors.java67
1 files changed, 67 insertions, 0 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/ui/Scissors.java b/core/src/ch/asynk/gdx/boardgame/ui/Scissors.java
new file mode 100644
index 0000000..096b883
--- /dev/null
+++ b/core/src/ch/asynk/gdx/boardgame/ui/Scissors.java
@@ -0,0 +1,67 @@
+package ch.asynk.gdx.boardgame.ui;
+
+import com.badlogic.gdx.graphics.Camera;
+import com.badlogic.gdx.graphics.g2d.Batch;
+import com.badlogic.gdx.math.Rectangle;
+import com.badlogic.gdx.scenes.scene2d.utils.ScissorStack;
+
+import ch.asynk.gdx.boardgame.utils.IterableArray;
+
+public class Scissors
+{
+ private static IterableArray<Rectangle> array = new IterableArray<Rectangle>(5);
+
+ private static Camera camera;
+ private static Batch batch;
+
+ public static void clear()
+ {
+ array.clear();
+ }
+
+ public static void invalidate()
+ {
+ for (int i = 0; i < array.size(); i++)
+ array.replace(null, i);
+ }
+
+ public static void register(Camera _camera, Batch _batch)
+ {
+ camera = _camera;
+ batch = _batch;
+ invalidate();
+ }
+
+ public static int compute(int idx, Rectangle area)
+ {
+ if (idx < 0) {
+ array.add(compute(area));
+ return array.size() - 1;
+ } else {
+ array.replace(compute(area), idx);
+ return idx;
+ }
+ }
+
+ public static Rectangle get(int idx, Rectangle area)
+ {
+ Rectangle r = array.get(idx);
+ if (r == null) {
+ array.replace(compute(area), idx);
+ r = array.get(idx);
+ }
+ return r;
+ }
+
+ public static Rectangle compute(Rectangle area)
+ {
+ Rectangle scissor = new Rectangle();
+ compute(area, scissor);
+ return scissor;
+ }
+
+ public static void compute(Rectangle area, Rectangle scissor)
+ {
+ ScissorStack.calculateScissors(camera, batch.getTransformMatrix(), area, scissor);
+ }
+}