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authorJérémy Zurcher <jeremy@asynk.ch>2020-06-08 16:57:24 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-06-08 16:57:24 +0200
commit9d4961aaec471622458f2cb4371e7b02e983f92f (patch)
tree0084d2d596acb69a2bb9f70da6cccbd02fcc1a48 /core/src/ch/asynk/gdx/boardgame/boards
parente553e2a22eac25bc7f3c0f61a8db3377be66e8e8 (diff)
downloadgdx-boardgame-9d4961aaec471622458f2cb4371e7b02e983f92f.zip
gdx-boardgame-9d4961aaec471622458f2cb4371e7b02e983f92f.tar.gz
implement HexBoard::possibleMoves(…)
Diffstat (limited to 'core/src/ch/asynk/gdx/boardgame/boards')
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/Board.java2
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java61
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java8
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java8
4 files changed, 79 insertions, 0 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/Board.java b/core/src/ch/asynk/gdx/boardgame/boards/Board.java
index 8abfc34..98161cb 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/Board.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/Board.java
@@ -20,6 +20,8 @@ public interface Board extends TileKeyGenerator
public Tile[] getAdjacents();
public void buildAdjacents(int x, int y);
+ public int possibleMoves(Piece piece, Tile from, Collection<Tile> tiles);
+
public boolean lineOfSight(int x0, int y0, int x1, int y1, Collection<Tile> tiles);
default public boolean lineOfSight(Tile from, Tile to, Collection<Tile> tiles)
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 332898a..639741e 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -2,9 +2,12 @@ package ch.asynk.gdx.boardgame.boards;
import com.badlogic.gdx.math.Vector2;
+import ch.asynk.gdx.boardgame.Orientation;
+import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileProvider;
import ch.asynk.gdx.boardgame.utils.Collection;
+import ch.asynk.gdx.boardgame.utils.IterableStack;
public class HexBoard implements Board
{
@@ -21,6 +24,10 @@ public class HexBoard implements Board
private final float h; // square height : s + dh
private final float slope; // dh / dw
+ private int aOffset; // to fix Orientation computation from adjacents
+ private int searchCount; // to differentiate move computations
+ private IterableStack<Tile> stack;
+
private final int tl; // tiles in 2 consecutive lines
// BoardOrientation.VERTICAL : 2 vertical sides : 2 vertices pointing up and down
@@ -65,9 +72,14 @@ public class HexBoard implements Board
this.h = side + dh;
this.slope = dh / dw;
+ this.searchCount = 0;
+ this.stack = new IterableStack<Tile>(10);
+
if (this.orientation == BoardFactory.BoardOrientation.VERTICAL) {
+ this.aOffset = 0;
this.tl = (2 * cols - 1);
} else {
+ this.aOffset = -60;
this.tl = (2 * rows - 1);
}
@@ -103,6 +115,7 @@ public class HexBoard implements Board
@Override public void buildAdjacents(int x, int y)
{
+ // VERTICAL starts with E 0°, HORIZONTAL starts with SE -30°
adjacents[0] = getTile(x + 1, y);
adjacents[1] = getTile(x + 1, y + 1);
adjacents[2] = getTile(x , y + 1);
@@ -449,4 +462,52 @@ public class HexBoard implements Board
return tiles.get(tiles.size() - 1).blocked;
}
+
+ public int possibleMoves(Piece piece, Tile from, Collection<Tile> tiles)
+ {
+ tiles.clear();
+ searchCount += 1;
+
+ from.acc = piece.getAvailableMP();
+ from.parent = null;
+ from.searchCount = searchCount;
+
+ if (from.acc <= 0 || !from.isOnMap())
+ return tiles.size();
+
+ stack.push(from);
+
+ while(!stack.isEmpty()) {
+ final Tile src = stack.pop();
+
+ if (src.acc <= 0) continue;
+
+ buildAdjacents(src.x, src.y);
+ for (int i = 0, j = 0; i < 6; i++, j++) {
+ final Tile dst = adjacents[i];
+ if (!dst.isOnMap()) continue;
+
+ if (getAngles()[j] == -1) j++;
+ int cost = piece.moveCost(src, dst, Orientation.fromR(getAngles()[j] + aOffset));
+ if (cost == Integer.MAX_VALUE) continue; // impracticable
+
+ int r = src.acc - cost;
+ if (r < 0 && src != from) continue; // allow at least 1 tile move
+
+ if (dst.searchCount != searchCount) {
+ dst.searchCount = searchCount;
+ dst.acc = r;
+ dst.parent = src;
+ stack.push(dst);
+ tiles.add(dst);
+ } else if (r > dst.acc) {
+ dst.acc = r;
+ dst.parent = src;
+ stack.push(dst);
+ }
+ }
+ }
+
+ return tiles.size();
+ }
}
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
index ae3e18b..dc3dbe4 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/SquareBoard.java
@@ -2,6 +2,7 @@ package ch.asynk.gdx.boardgame.boards;
import com.badlogic.gdx.math.Vector2;
+import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileProvider;
import ch.asynk.gdx.boardgame.utils.Collection;
@@ -110,4 +111,11 @@ public class SquareBoard implements Board
System.err.println("NOT implemented yet.");
return false;
}
+
+ @Override public int possibleMoves(Piece piece, Tile from, Collection<Tile> tiles)
+ {
+ System.err.println("NOT implemented yet.");
+ tiles.clear();
+ return tiles.size();
+ }
}
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
index 42bd378..409966f 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/TriangleBoard.java
@@ -2,6 +2,7 @@ package ch.asynk.gdx.boardgame.boards;
import com.badlogic.gdx.math.Vector2;
+import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileProvider;
import ch.asynk.gdx.boardgame.utils.Collection;
@@ -179,4 +180,11 @@ public class TriangleBoard implements Board
System.err.println("NOT implemented yet.");
return false;
}
+
+ @Override public int possibleMoves(Piece piece, Tile from, Collection<Tile> tiles)
+ {
+ System.err.println("NOT implemented yet.");
+ tiles.clear();
+ return tiles.size();
+ }
}