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authorJérémy Zurcher <jeremy@asynk.ch>2018-12-07 00:52:50 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2018-12-07 00:52:50 +0100
commit7f207d82e58be80dc2ddce6b2863ef01c7cac65a (patch)
tree883c7484d544b4a377120d217fd08a3cbe2dca2b /core/src/ch/asynk/gdx/boardgame/animations
parentba2bda08d58646685538a62f1ddfa044e99bbc19 (diff)
downloadgdx-boardgame-7f207d82e58be80dc2ddce6b2863ef01c7cac65a.zip
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MoveAnimation : fix notify, it is set by setNextMove()
Diffstat (limited to 'core/src/ch/asynk/gdx/boardgame/animations')
-rw-r--r--core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java1
1 files changed, 0 insertions, 1 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
index 3cb9750..b5480d7 100644
--- a/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
+++ b/core/src/ch/asynk/gdx/boardgame/animations/MoveAnimation.java
@@ -56,7 +56,6 @@ public class MoveAnimation implements Animation, Pool.Poolable
setNextMove();
percent = 0f;
dp = 1f * speed;
- notify = true;
}
private boolean setNextMove()