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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-12-07 01:08:14 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-12-07 01:08:14 +0100 |
commit | 021abd4a0228c90d035e602feb32036fc3b4c111 (patch) | |
tree | c5d36d7bed3862af6e512c263ccf22c8eebc09f5 /core/src/ch/asynk/gdx/boardgame/Piece.java | |
parent | dea17357ce5140efa52b7eec514a50bfc266b87d (diff) | |
download | gdx-boardgame-021abd4a0228c90d035e602feb32036fc3b4c111.zip gdx-boardgame-021abd4a0228c90d035e602feb32036fc3b4c111.tar.gz |
ShellFireAnimation : Shoot -> Fire
Diffstat (limited to 'core/src/ch/asynk/gdx/boardgame/Piece.java')
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/Piece.java | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Piece.java b/core/src/ch/asynk/gdx/boardgame/Piece.java index a2017b0..c9bf6fe 100644 --- a/core/src/ch/asynk/gdx/boardgame/Piece.java +++ b/core/src/ch/asynk/gdx/boardgame/Piece.java @@ -51,7 +51,7 @@ public class Piece extends Sprite implements Drawable, Positionable, Rotable, Sc return (Orientation.fromR(getRotation()) == orientation); } - public void getShootingPoint(Vector2 v, Piece target) + public void getFireingPoint(Vector2 v, Piece target) { float x0 = getX(); float y0 = getY(); |