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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-10-10 06:44:07 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-10-10 06:44:07 +0200 |
commit | f5c6b7a9b4cc6be2db93ff1f274216b90116fec6 (patch) | |
tree | cd04bc836250284ad94824d10b516c6a878d44ec /core/src/ch/asynk/gdx/boardgame/Orientation.java | |
parent | 909d7771fa7a5e65bc7b11b8674a147620f3350d (diff) | |
download | gdx-boardgame-f5c6b7a9b4cc6be2db93ff1f274216b90116fec6.zip gdx-boardgame-f5c6b7a9b4cc6be2db93ff1f274216b90116fec6.tar.gz |
add Orientation
Diffstat (limited to 'core/src/ch/asynk/gdx/boardgame/Orientation.java')
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/Orientation.java | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Orientation.java b/core/src/ch/asynk/gdx/boardgame/Orientation.java new file mode 100644 index 0000000..98d1eda --- /dev/null +++ b/core/src/ch/asynk/gdx/boardgame/Orientation.java @@ -0,0 +1,90 @@ +package ch.asynk.gdx.boardgame; + +public enum Orientation +{ + ALL(255, 0), + KEEP( 0, 0), + DEFAULT(0, -1), + N( 1, -1), + NW( 2, -1), + W( 4, -1), + SW( 8, -1), + S( 16, -1), + SE( 32, -1), + E( 64, -1), + NE(128, -1); + private int s; + private int r; + Orientation(int s, int r) + { + this.s = s; + this.r = r; + } + public int s() { return s; } + public int r() { return r; } + + private static float delta = 5f; + + public static void setValues(int [] angles) + { + DEFAULT.r = angles[0]; + N.r = angles[1]; + NW.r = angles[2]; + W.r = angles[3]; + SW.r = angles[4]; + S.r = angles[5]; + SE.r = angles[6]; + E.r = angles[7]; + NE.r = angles[8]; + } + + public int allBut() + { + return ALL.s & (s ^ 0xFFFF); + } + + public boolean belongsTo(int sides) + { + return ((sides & s) == s); + } + + public Orientation left() + { + Orientation o = (this == NE) ? N : fromS(this.s << 1); + return (o.r == -1) ? o.left() : o; + } + + public Orientation right() + { + Orientation o = (this == N) ? NE : fromS(this.s >> 1); + return (o.r == -1) ? o.right() : o; + } + + public static Orientation fromS(int s) + { + if (s == N.s) return N; + else if (s == NW.s) return NW; + else if (s == W.s) return W; + else if (s == SW.s) return SW; + else if (s == S.s) return S; + else if (s == SE.s) return SE; + else if (s == E.s) return E; + else if (s == NE.s) return NE; + else return KEEP; + } + + public static Orientation fromR(float r) + { + if (r < 0) r += 360f; + if ((r > (N.r - delta)) && (r < (N.r + delta))) return N; + else if ((r > (NW.r - delta)) && (r < (NW.r + delta))) return NW; + else if ((r > (W.r - delta)) && (r < (W.r + delta))) return W; + else if ((r > (SW.r - delta)) && (r < (SW.r + delta))) return SW; + else if ((r > (S.r - delta)) && (r < (S.r + delta))) return S; + else if ((r > (SE.r - delta)) && (r < (SE.r + delta))) return SE; + else if ((r > (E.r - delta)) && (r < (E.r + delta))) return E; + else if ((r > (NE.r - delta)) && (r < (NE.r + delta))) return NE; + else return KEEP; + + } +} |