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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-05-17 06:23:33 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-05-17 06:23:33 +0200 |
commit | 8647dafb89759dc3b7e4d80781405878e196bca0 (patch) | |
tree | f560e8b6e3a8459f5de6af0ebe860d714f9b218e /assets/hex-overlays | |
parent | b6074b00c0cdb14becdecd896c1e4db7af2b2df1 (diff) | |
download | gdx-boardgame-8647dafb89759dc3b7e4d80781405878e196bca0.zip gdx-boardgame-8647dafb89759dc3b7e4d80781405878e196bca0.tar.gz |
UI : computeGeometry is called from Root before drawing if dirty or resized
Diffstat (limited to 'assets/hex-overlays')
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