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authorJérémy Zurcher <jeremy@asynk.ch>2018-11-15 14:48:59 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2018-11-15 14:48:59 +0100
commita490b726204a1ce6a27e24f331f12ea563342cb0 (patch)
tree10cf1e3dffa15519a9d53a290b7beb4706c8d053 /assets/data/loading.atlas
parent4a8646dbe1e429e1abd5c5e11cf14522a4561a7a (diff)
downloadgdx-boardgame-a490b726204a1ce6a27e24f331f12ea563342cb0.zip
gdx-boardgame-a490b726204a1ce6a27e24f331f12ea563342cb0.tar.gz
Animation : add public default void draw(Batch) { }
animations draw there internal textures, apply modifications on pieces, but do not draw them themselves.
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