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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
commit | ccbec710375ddab05e60d893851e57f7ee743d19 (patch) | |
tree | d22eb9f39093e4a15113b4f29ff7eaf8f4562cfb /android/project.properties | |
download | gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.zip gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.tar.gz |
bare bone libgdx project
generated with https://libgdx.badlogicgames.com/nightlies/dist/gdx-setup.jar
Diffstat (limited to 'android/project.properties')
-rw-r--r-- | android/project.properties | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/android/project.properties b/android/project.properties new file mode 100644 index 0000000..3fefa92 --- /dev/null +++ b/android/project.properties @@ -0,0 +1,9 @@ +# This file is used by the Eclipse ADT plugin. It is unnecessary for IDEA and Android Studio projects, which +# configure Proguard and the Android target via the build.gradle file. + +# To enable ProGuard to work with Eclipse ADT, uncomment this (available properties: sdk.dir, user.home) +# and ensure proguard.jar in the Android SDK is up to date (or alternately reduce the android target to 23 or lower): +# proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-rules.pro + +# Project target. +target=android-19 |