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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-06-26 02:06:32 +0200 |
commit | ccbec710375ddab05e60d893851e57f7ee743d19 (patch) | |
tree | d22eb9f39093e4a15113b4f29ff7eaf8f4562cfb /android/build.gradle | |
download | gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.zip gdx-boardgame-ccbec710375ddab05e60d893851e57f7ee743d19.tar.gz |
bare bone libgdx project
generated with https://libgdx.badlogicgames.com/nightlies/dist/gdx-setup.jar
Diffstat (limited to 'android/build.gradle')
-rw-r--r-- | android/build.gradle | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/android/build.gradle b/android/build.gradle new file mode 100644 index 0000000..a9d0796 --- /dev/null +++ b/android/build.gradle @@ -0,0 +1,136 @@ +android { + buildToolsVersion "27.0.3" + compileSdkVersion 27 + sourceSets { + main { + manifest.srcFile 'AndroidManifest.xml' + java.srcDirs = ['src'] + aidl.srcDirs = ['src'] + renderscript.srcDirs = ['src'] + res.srcDirs = ['res'] + assets.srcDirs = ['assets'] + jniLibs.srcDirs = ['libs'] + } + + } + packagingOptions { + exclude 'META-INF/robovm/ios/robovm.xml' + } + defaultConfig { + applicationId "ch.asynk.zproject" + minSdkVersion 9 + targetSdkVersion 27 + versionCode 1 + versionName "1.0" + } + buildTypes { + release { + minifyEnabled false + proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro' + } + } +} + + +// called every time gradle gets executed, takes the native dependencies of +// the natives configuration, and extracts them to the proper libs/ folders +// so they get packed with the APK. +task copyAndroidNatives() { + file("libs/armeabi/").mkdirs(); + file("libs/armeabi-v7a/").mkdirs(); + file("libs/arm64-v8a/").mkdirs(); + file("libs/x86_64/").mkdirs(); + file("libs/x86/").mkdirs(); + + configurations.natives.files.each { jar -> + def outputDir = null + if(jar.name.endsWith("natives-arm64-v8a.jar")) outputDir = file("libs/arm64-v8a") + if(jar.name.endsWith("natives-armeabi-v7a.jar")) outputDir = file("libs/armeabi-v7a") + if(jar.name.endsWith("natives-armeabi.jar")) outputDir = file("libs/armeabi") + if(jar.name.endsWith("natives-x86_64.jar")) outputDir = file("libs/x86_64") + if(jar.name.endsWith("natives-x86.jar")) outputDir = file("libs/x86") + if(outputDir != null) { + copy { + from zipTree(jar) + into outputDir + include "*.so" + } + } + } +} + +task run(type: Exec) { + def path + def localProperties = project.file("../local.properties") + if (localProperties.exists()) { + Properties properties = new Properties() + localProperties.withInputStream { instr -> + properties.load(instr) + } + def sdkDir = properties.getProperty('sdk.dir') + if (sdkDir) { + path = sdkDir + } else { + path = "$System.env.ANDROID_HOME" + } + } else { + path = "$System.env.ANDROID_HOME" + } + + def adb = path + "/platform-tools/adb" + commandLine "$adb", 'shell', 'am', 'start', '-n', 'ch.asynk.zproject/ch.asynk.zproject.AndroidLauncher' +} + +// sets up the Android Eclipse project, using the old Ant based build. +eclipse { + // need to specify Java source sets explicitly, SpringSource Gradle Eclipse plugin + // ignores any nodes added in classpath.file.withXml + sourceSets { + main { + java.srcDirs "src", 'gen' + } + } + + jdt { + sourceCompatibility = 1.6 + targetCompatibility = 1.6 + } + + classpath { + plusConfigurations += [ project.configurations.compile ] + containers 'com.android.ide.eclipse.adt.ANDROID_FRAMEWORK', 'com.android.ide.eclipse.adt.LIBRARIES' + } + + project { + name = appName + "-android" + natures 'com.android.ide.eclipse.adt.AndroidNature' + buildCommands.clear(); + buildCommand "com.android.ide.eclipse.adt.ResourceManagerBuilder" + buildCommand "com.android.ide.eclipse.adt.PreCompilerBuilder" + buildCommand "org.eclipse.jdt.core.javabuilder" + buildCommand "com.android.ide.eclipse.adt.ApkBuilder" + } +} + +// sets up the Android Idea project, using the old Ant based build. +idea { + module { + sourceDirs += file("src"); + scopes = [ COMPILE: [plus:[project.configurations.compile]]] + + iml { + withXml { + def node = it.asNode() + def builder = NodeBuilder.newInstance(); + builder.current = node; + builder.component(name: "FacetManager") { + facet(type: "android", name: "Android") { + configuration { + option(name: "UPDATE_PROPERTY_FILES", value:"true") + } + } + } + } + } + } +} |