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author | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-18 16:17:56 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2020-06-18 16:17:56 +0200 |
commit | dc506d0530d928d4220f25ceef9b039bf75e9a7b (patch) | |
tree | 135fe477191b2b8ee9cda41b7295c2b18e63a03f | |
parent | 6b5b89913b4c100ec22737aa0d530db82645437b (diff) | |
download | gdx-boardgame-dc506d0530d928d4220f25ceef9b039bf75e9a7b.zip gdx-boardgame-dc506d0530d928d4220f25ceef9b039bf75e9a7b.tar.gz |
HexScreen : show LOS contact point
-rw-r--r-- | assets/data/line-r.png | bin | 0 -> 1660 bytes | |||
-rw-r--r-- | test/src/ch/asynk/gdx/boardgame/test/Assets.java | 3 | ||||
-rw-r--r-- | test/src/ch/asynk/gdx/boardgame/test/HexScreen.java | 44 |
3 files changed, 29 insertions, 18 deletions
diff --git a/assets/data/line-r.png b/assets/data/line-r.png Binary files differnew file mode 100644 index 0000000..e93e2ba --- /dev/null +++ b/assets/data/line-r.png diff --git a/test/src/ch/asynk/gdx/boardgame/test/Assets.java b/test/src/ch/asynk/gdx/boardgame/test/Assets.java index 8584d85..3d1de8a 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/Assets.java +++ b/test/src/ch/asynk/gdx/boardgame/test/Assets.java @@ -34,6 +34,7 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets public static final String EXPLOSIONS = "explosions.png"; public static final String EXPLOSION_SND = "explosion.ogg"; public static final String LINE = "line.png"; + public static final String LINE_R = "line-r.png"; public static final String DICE = "dice.png"; public static final String DICE_SND = "dice.ogg"; public static final String INFANTRY_MOVE_SND = "infantry_move.ogg"; @@ -93,6 +94,7 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets load(EXPLOSIONS, Texture.class); load(EXPLOSION_SND, Sound.class); load(LINE, Texture.class); + load(LINE_R, Texture.class); load(DICE, Texture.class); load(DICE_SND, Sound.class); load(INFANTRY_MOVE_SND, Sound.class); @@ -119,6 +121,7 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets unload(EXPLOSIONS); unload(EXPLOSION_SND); unload(LINE); + unload(LINE_R); unload(DICE); unload(DICE_SND); unload(INFANTRY_MOVE_SND); diff --git a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java index 3774856..207a8b6 100644 --- a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java +++ b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java @@ -248,6 +248,8 @@ public class HexScreen extends AbstractScreen private final Unit panzer; private final Unit engineer; private final Sprite line; + private final Sprite line_r; + private boolean blocked; public int dx; public int dy; public int w; @@ -263,6 +265,7 @@ public class HexScreen extends AbstractScreen this.panzer = new Unit(assets.getTexture(assets.PANZER), true); this.engineer = new Unit(assets.getTexture(assets.ENGINEER), false); this.line = new Sprite(assets.getTexture(assets.LINE)); + this.line_r = new Sprite(assets.getTexture(assets.LINE_R)); this.losTiles = new IterableSet<Tile>(15); this.moveTiles = new IterableSet<Tile>(20); Tile.defaultOverlay = assets.getAtlas(app.assets.HEX_OVERLAYS); @@ -294,6 +297,7 @@ public class HexScreen extends AbstractScreen panzer.draw(batch); engineer.draw(batch); line.draw(batch); + if (blocked) line_r.draw(batch); } public void reset() @@ -305,7 +309,7 @@ public class HexScreen extends AbstractScreen setUnitOn(panzer, t0.x, t0.y, Orientation.DEFAULT); t1 = board.getTile(8, 5); setUnitOn(engineer, t1.x, t1.y, Orientation.SW); - updateUnit(t0, panzer); + update(t0, panzer); } private void setUnitOn(Unit unit, int x, int y, Orientation o) @@ -336,15 +340,15 @@ public class HexScreen extends AbstractScreen } } else { if (panzer.dragging) { - updateUnit(tile, panzer); + update(tile, panzer); } else if (engineer.dragging) { - updateUnit(tile, engineer); + update(tile, engineer); } } return true; } - private void updateUnit(Tile t, Unit u) + private void update(Tile t, Unit u) { touchInfo(t); u.centerOn(t.cx, t.cy); @@ -357,21 +361,14 @@ public class HexScreen extends AbstractScreen for (Tile tile: moveTiles) tile.disableOverlays(); board.possibleMoves(u, t, moveTiles); for (Tile tile: moveTiles) tile.enableOverlay(3, Orientation.N); - updateLine(); - } - private void updateLine() - { - float x0 = panzer.getCX(); - float y0 = panzer.getCY(); - float dx = engineer.getCX() - x0; - float dy = engineer.getCY() - y0; - float d = (float) Math.sqrt((dx * dx) + (dy * dy)); - line.setOrigin(0, 0); - line.setPosition(x0, y0); - line.setSize(d, line.getHeight()); - line.setRotation((float) Math.toDegrees(Math.atan2(dy, dx))); - board.lineOfSight(t0, t1, losTiles); + blocked = board.lineOfSight(t0, t1, losTiles, v); + if (blocked) { + setLine(line, panzer.getCX(), panzer.getCY(), v.x, v.y); + setLine(line_r, v.x, v.y, engineer.getCX(), engineer.getCY()); + } else { + setLine(line, panzer.getCX(), panzer.getCY(), engineer.getCX(), engineer.getCY()); + } for (Tile tile: losTiles) { if (tile.blocked) tile.enableOverlay(0, Orientation.N); else tile.enableOverlay(2, Orientation.N); @@ -379,6 +376,17 @@ public class HexScreen extends AbstractScreen } } + private void setLine(Sprite l, float x0, float y0, float x1, float y1) + { + float dx = x1 - x0; + float dy = y1 - y0; + float d = (float) Math.sqrt((dx * dx) + (dy * dy)); + l.setOrigin(0, 0); + l.setPosition(x0, y0); + l.setSize(d, l.getHeight()); + l.setRotation((float) Math.toDegrees(Math.atan2(dy, dx))); + } + public boolean drag(float dx, float dy) { if (panzer.dragging) { |