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author | Jérémy Zurcher <jeremy@asynk.ch> | 2018-11-20 00:07:46 +0100 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2018-11-20 00:07:46 +0100 |
commit | d525e10316422247c77994735843826cdeea7e90 (patch) | |
tree | ff6292adf91117543b03e3c4b548552917c14e9b | |
parent | 6a286977f2d696a381670f924f69fdc5589fade2 (diff) | |
download | gdx-boardgame-d525e10316422247c77994735843826cdeea7e90.zip gdx-boardgame-d525e10316422247c77994735843826cdeea7e90.tar.gz |
BounceAnimation : use MathUtils
-rw-r--r-- | core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java b/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java index d67457a..d3c9009 100644 --- a/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java +++ b/core/src/ch/asynk/gdx/boardgame/animations/BounceAnimation.java @@ -1,8 +1,7 @@ package ch.asynk.gdx.boardgame.animations; -import java.lang.Math; - import com.badlogic.gdx.utils.Pool; +import com.badlogic.gdx.math.MathUtils; import ch.asynk.gdx.boardgame.Piece; @@ -73,7 +72,7 @@ public class BounceAnimation extends TimedAnimation implements Pool.Poolable @Override protected void update(float delta) { - piece.setScale(this.startScale + this.bounceFactor * (float) Math.sin(percent * Math.PI)); + piece.setScale(this.startScale + this.bounceFactor * (float) MathUtils.sin(percent * MathUtils.PI)); if (rotationDegrees != 0f) { piece.setRotation(this.startRotation + (percent * this.rotationDegrees)); } |