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authorJérémy Zurcher <jeremy@asynk.ch>2018-10-04 12:50:41 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2018-10-04 12:50:41 +0200
commitb6ae9fddbe9c1d611691257ead8c78a47c41cf0b (patch)
treea2ad98979f48172275bb3d2301deda51f3b35722
parent454963c72429f36a684446063aeeb6bef95533f1 (diff)
downloadgdx-boardgame-b6ae9fddbe9c1d611691257ead8c78a47c41cf0b.zip
gdx-boardgame-b6ae9fddbe9c1d611691257ead8c78a47c41cf0b.tar.gz
BoardScreen : remove useless DEBUG constant
-rw-r--r--test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java3
1 files changed, 0 insertions, 3 deletions
diff --git a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java
index 0d7c9fc..882e175 100644
--- a/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java
+++ b/test/src/ch/asynk/gdx/boardgame/test/BoardScreen.java
@@ -15,9 +15,6 @@ import ch.asynk.gdx.boardgame.ui.Root;
public class BoardScreen extends AbstractScreen
{
-
- private static final boolean DEBUG = true;
-
private class MyBoard
{
private final Assets assets;