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authorJérémy Zurcher <jeremy@asynk.ch>2020-05-31 12:05:24 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-05-31 12:05:24 +0200
commita0b0ae5396df26c1a65081b093709696a0c0166e (patch)
tree91d6be1e125b178e53fad3ff18d9f556d259c237
parent0460996fd80f041d2d0e3a0ec1ec98be96bc6af6 (diff)
downloadgdx-boardgame-a0b0ae5396df26c1a65081b093709696a0c0166e.zip
gdx-boardgame-a0b0ae5396df26c1a65081b093709696a0c0166e.tar.gz
Board/Piece : add dropInPlace(…), dropOnBoard(…)
-rw-r--r--core/src/ch/asynk/gdx/boardgame/Piece.java8
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/Board.java8
2 files changed, 16 insertions, 0 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Piece.java b/core/src/ch/asynk/gdx/boardgame/Piece.java
index ee0353a..6d2bf52 100644
--- a/core/src/ch/asynk/gdx/boardgame/Piece.java
+++ b/core/src/ch/asynk/gdx/boardgame/Piece.java
@@ -10,6 +10,7 @@ import com.badlogic.gdx.math.Vector3;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.math.MathUtils;
+import ch.asynk.gdx.boardgame.boards.Board;
import ch.asynk.gdx.boardgame.Drawable;
import ch.asynk.gdx.boardgame.Orientation;
import ch.asynk.gdx.boardgame.Positionable;
@@ -44,6 +45,13 @@ public class Piece implements Drawable, Positionable, Rotable, Scalable
setRotation(r);
}
+ public void dropOnBoard(Board board, Vector2 v)
+ {
+ board.toBoard(getCX(), getCY(), v);
+ board.centerOf((int)v.x, (int)v.y, v);
+ centerOn(v.x, v.y);
+ }
+
public boolean isOn(Tile tile)
{
return (
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/Board.java b/core/src/ch/asynk/gdx/boardgame/boards/Board.java
index 6cabcee..7c72c25 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/Board.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/Board.java
@@ -2,6 +2,7 @@ package ch.asynk.gdx.boardgame.boards;
import com.badlogic.gdx.math.Vector2;
+import ch.asynk.gdx.boardgame.Piece;
import ch.asynk.gdx.boardgame.Tile;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileProvider;
import ch.asynk.gdx.boardgame.tilestorages.TileStorage.TileKeyGenerator;
@@ -25,4 +26,11 @@ public interface Board extends TileKeyGenerator
TCHEBYCHEV
}
public float distance(int x0, int y0, int x1, int y1, Geometry geometry);
+
+ default public void dropInPlace(Piece piece, Vector2 v)
+ {
+ toBoard(piece.getCX(), piece.getCY(), v);
+ centerOf((int)v.x, (int)v.y, v);
+ piece.centerOn(v.x, v.y);
+ }
}