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authorJérémy Zurcher <jeremy@asynk.ch>2018-11-20 05:30:22 +0100
committerJérémy Zurcher <jeremy@asynk.ch>2018-11-20 05:30:22 +0100
commit97f7916dc13e63e990496f31de511d6654a62f75 (patch)
tree8b08fef778ddabd4be0e7be1fa1aff910f342ccc
parent9659eebc4f33493ae4ec9b9464e101927d5c7c71 (diff)
downloadgdx-boardgame-97f7916dc13e63e990496f31de511d6654a62f75.zip
gdx-boardgame-97f7916dc13e63e990496f31de511d6654a62f75.tar.gz
Assets : add shell_fire.png and explosions.png
-rw-r--r--assets/data/explosions.pngbin0 -> 722297 bytes
-rw-r--r--assets/data/shell_fire.pngbin0 -> 55453 bytes
-rw-r--r--test/src/ch/asynk/gdx/boardgame/test/Assets.java6
3 files changed, 6 insertions, 0 deletions
diff --git a/assets/data/explosions.png b/assets/data/explosions.png
new file mode 100644
index 0000000..ad8058d
--- /dev/null
+++ b/assets/data/explosions.png
Binary files differ
diff --git a/assets/data/shell_fire.png b/assets/data/shell_fire.png
new file mode 100644
index 0000000..ca544df
--- /dev/null
+++ b/assets/data/shell_fire.png
Binary files differ
diff --git a/test/src/ch/asynk/gdx/boardgame/test/Assets.java b/test/src/ch/asynk/gdx/boardgame/test/Assets.java
index 40520ed..d7e9a1b 100644
--- a/test/src/ch/asynk/gdx/boardgame/test/Assets.java
+++ b/test/src/ch/asynk/gdx/boardgame/test/Assets.java
@@ -24,6 +24,8 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets
public static final String PATCH = "ui-patch.png";
public static final String PANZER = "panzer.png";
public static final String HEX_OVERLAYS = "hex-overlays.atlas";
+ public static final String SHELL_FIRE = "shell_fire.png";
+ public static final String EXPLOSIONS = "explosions.png";
private final FreeTypeFontLoaderParameter params20;
private final FreeTypeFontLoaderParameter params25;
@@ -70,6 +72,8 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets
load(FONT_20, BitmapFont.class, params20);
load(FONT_25, BitmapFont.class, params25);
load(HEX_OVERLAYS, TextureAtlas.class);
+ load(SHELL_FIRE, Texture.class);
+ load(EXPLOSIONS, Texture.class);
}
public void unloadApp()
@@ -83,5 +87,7 @@ public class Assets extends ch.asynk.gdx.boardgame.Assets
unload(FONT_20);
unload(FONT_25);
unload(HEX_OVERLAYS);
+ unload(SHELL_FIRE);
+ unload(EXPLOSIONS);
}
}