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authorJérémy Zurcher <jeremy@asynk.ch>2020-06-09 07:14:43 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-06-09 07:14:43 +0200
commit3eef4dae35c7b939c2c8ede377f6274b6a67d81c (patch)
tree5fc21d8f4a2688c5ebc6e78b10cbfbea8dabd978
parent0676f408a404c7afef27225dd81b6a8c952c4a98 (diff)
downloadgdx-boardgame-3eef4dae35c7b939c2c8ede377f6274b6a67d81c.zip
gdx-boardgame-3eef4dae35c7b939c2c8ede377f6274b6a67d81c.tar.gz
Piece : add atLeastOneTileMove()
-rw-r--r--core/src/ch/asynk/gdx/boardgame/Piece.java5
-rw-r--r--core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java2
-rw-r--r--test/src/ch/asynk/gdx/boardgame/test/HexScreen.java3
3 files changed, 8 insertions, 2 deletions
diff --git a/core/src/ch/asynk/gdx/boardgame/Piece.java b/core/src/ch/asynk/gdx/boardgame/Piece.java
index 6944afc..5f47309 100644
--- a/core/src/ch/asynk/gdx/boardgame/Piece.java
+++ b/core/src/ch/asynk/gdx/boardgame/Piece.java
@@ -134,4 +134,9 @@ public class Piece implements Drawable, Positionable, Rotable, Scalable
// Integer.MAX_VALUE means impracticable
return Integer.MAX_VALUE;
}
+
+ public boolean atLeastOneTileMove()
+ {
+ return true;
+ }
}
diff --git a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
index 639741e..e04f91e 100644
--- a/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
+++ b/core/src/ch/asynk/gdx/boardgame/boards/HexBoard.java
@@ -492,7 +492,7 @@ public class HexBoard implements Board
if (cost == Integer.MAX_VALUE) continue; // impracticable
int r = src.acc - cost;
- if (r < 0 && src != from) continue; // allow at least 1 tile move
+ if (r < 0 && !(src == from && piece.atLeastOneTileMove())) continue; // allow at least 1 tile move
if (dst.searchCount != searchCount) {
dst.searchCount = searchCount;
diff --git a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java
index 0a1494c..e60ebe2 100644
--- a/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java
+++ b/test/src/ch/asynk/gdx/boardgame/test/HexScreen.java
@@ -47,9 +47,10 @@ class Unit extends Piece
@Override public int moveCost(Tile from, Tile to, Orientation orientation)
{
+ Terrain dst = ((Hex)to).terrain;
+ if (dst == Terrain.HILL) return 3;
if (!hardTarget) return 1;
if (orientation.belongsTo(((Hex)from).roads)) return 1;
- Terrain dst = ((Hex)to).terrain;
if (dst.difficult()) return 2;
return 1;
}