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author | Jérémy Zurcher <jeremy@asynk.ch> | 2011-05-01 10:47:23 +0200 |
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committer | Jérémy Zurcher <jeremy@asynk.ch> | 2011-05-01 10:47:23 +0200 |
commit | d56f34aa34caceeacf13b0bfe1923f4de04833a9 (patch) | |
tree | 69d6786fed7cf91b0ba82a7d6b9075363a1d76ab /test/test_edje.rb | |
parent | ecbb84df1bf1cfdb686dd34a302b584e77e739c4 (diff) | |
download | ffi-efl-0.0.3.zip ffi-efl-0.0.3.tar.gz |
embed edje_test.edc into test_edje.rb0.0.3
Diffstat (limited to 'test/test_edje.rb')
-rw-r--r-- | test/test_edje.rb | 96 |
1 files changed, 95 insertions, 1 deletions
diff --git a/test/test_edje.rb b/test/test_edje.rb index c63203c..6b68b64 100644 --- a/test/test_edje.rb +++ b/test/test_edje.rb @@ -15,7 +15,13 @@ Efl::Edje::init # WIDTH=320 HEIGHT=240 -EDJE_FILE=File.join File.dirname(__FILE__),'edje_test.edj' +EDC_FILE=File.join '/tmp','edje_test.edc' +EDJE_FILE=File.join '/tmp','edje_test.edj' +# +if not File.exists? EDJE_FILE + File.open(EDC_FILE,'w') do |f| f << DATA.read end + system "edje_cc #{EDC_FILE}" +end # def create_my_group canvas, txt #edje = edje_object_add(canvas); @@ -45,3 +51,91 @@ Efl::Ecore.main_loop_begin # edje.free window.free +# + +__END__ + +// compile: edje_cc edje_example.edc +collections { + group { + name: "my_group"; // must be the same as in edje_example.c + parts { + part { + name: "background"; + type: RECT; // plain boring rectangle + mouse_events: 0; // we don't need any mouse event on the background + // just one state "default" + description { + state: "default" 0.0; // must always exist + color: 255 255 255 255; // white + // define part coordinates: + rel1 { // top-left point at (0, 0) [WIDTH * 0 + 0, HEIGHT * 0 + 0] + relative: 0.0 0.0; + offset: 0 0; + } + rel2 { // bottom-right point at (WIDTH * 1.0 - 1, HEIGHT * 1.0 - 1) + relative: 1.0 1.0; + offset: -1 -1; + } + } + } + part { + name: "text"; + type: TEXT; + mouse_events: 1; // we want to change the color on mouse-over + // 2 states, one "default" and another "over" to be used + // on mouse over effect + description { + state: "default" 0.0; + color: 255 0 0 255; // red + // define part coordinates: + rel1 { // top-left at (WIDTH * 0.1 + 5, HEIGHT * 0.2 + 10) + relative: 0.1 0.2; + offset: 5 10; + } + rel2 { // bottom-right at (WIDTH * 0.9 - 6, HEIGHT * 0.8 - 11) + relative: 0.9 0.8; + offset: -6 -11; + } + // define text specific state details + text { + font: "Sans"; /* using fontconfig name! */ + size: 10; + text: "hello world"; + } + } + description { + state: "over" 0.0; + inherit: "default" 0.0; // copy everything from "default" at this point + color: 0 255 0 255; // override color, now it is green + } + } + // do programs to change color on text mouse in/out (over) + programs { + program { + // what triggers this program: + signal: "mouse,in"; + source: "text"; + // what this program does: + action: STATE_SET "over" 0.0; + target: "text"; + // do the state-set in a nice interpolation animation + // using linear time in 0.1 second + transition: LINEAR 0.1; + } + program { + // what triggers this program: + signal: "mouse,out"; + source: "text"; + // what this program does: + action: STATE_SET "default" 0.0; + target: "text"; + // do the state-set in a nice interpolation animation + // using linear time in 0.1 second + transition: LINEAR 0.1; + } + } + } + } +} + |