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-rw-r--r--cmake/Modules/FindEdje.cmake28
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diff --git a/cmake/Modules/FindEdje.cmake b/cmake/Modules/FindEdje.cmake
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+# - Try to find edje
+# Once done this will define
+# EDJE_FOUND - System has edje
+# EDJE_INCLUDE_DIRS - The edje include directories
+# EDJE_LIBRARIES - The libraries needed to use edje
+# EDJE_DEFINITIONS - Compiler switches required for using edje
+
+find_package(PkgConfig)
+pkg_check_modules(PC_LIBEDJE QUIET edje)
+set(EDJE_DEFINITIONS ${PC_LIBEDJE_CFLAGS_OTHER})
+
+find_path(EDJE_INCLUDE_DIR Edje.h
+ HINTS ${PC_LIBEDJE_INCLUDEDIR} ${PC_LIBEDJE_INCLUDE_DIRS}
+ PATH_SUFFIXES edje )
+
+find_library(EDJE_LIBRARY NAMES edje
+ HINTS ${PC_LIBEDJE_LIBDIR} ${PC_LIBEDJE_LIBRARY_DIRS} )
+
+set(EDJE_LIBRARIES ${EDJE_LIBRARY} )
+set(EDJE_INCLUDE_DIRS ${EDJE_INCLUDE_DIR} )
+
+include(FindPackageHandleStandardArgs)
+# handle the QUIETLY and REQUIRED arguments and set EDJE_FOUND to TRUE
+# if all listed variables are TRUE
+find_package_handle_standard_args(edje DEFAULT_MSG
+ EDJE_LIBRARY EDJE_INCLUDE_DIR)
+
+mark_as_advanced(EDJE_INCLUDE_DIR EDJE_LIBRARY )