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#include <algorithm>
#include <iostream>
#include <climits>
#include <vector>
using std::vector;
struct Segment {
int start, end;
};
bool _sort(Segment i, Segment j)
{
return (i.end <= j.end);
}
vector<int> optimal_points(vector<Segment> &segments)
{
vector<int> points;
std::sort(segments.begin(), segments.end(), _sort);
while (segments.size() > 0) {
int v = segments.at(0).end;
segments.erase(segments.begin());
points.push_back(v);
for (std::vector<Segment>::iterator it = segments.begin() ; it != segments.end(); ) {
if (it->start <= v && it->end >= v) {
segments.erase(it);
} else
it++;
}
}
return points;
}
int main() {
int n;
std::cin >> n;
vector<Segment> segments(n);
for (size_t i = 0; i < segments.size(); ++i) {
std::cin >> segments[i].start >> segments[i].end;
}
vector<int> points = optimal_points(segments);
std::cout << points.size() << "\n";
for (size_t i = 0; i < points.size(); ++i) {
std::cout << points[i] << " ";
}
std::cout << '\n';
}
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