summaryrefslogtreecommitdiffstats
path: root/lib/colonial_twilight/cli.rb
blob: 97700ea18c5ff59f8b46284c3426d180f310f06b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
#! /usr/bin/env ruby
# -*- coding: UTF-8 -*-

require 'colonial_twilight'
require 'colonial_twilight/colorized_string'
require 'colonial_twilight/game'

module ColonialTwilight

  class Sector
    def cli
      name.magenta
    end
    def towhat?; true end
  end

  class Box
    def cli
      Cli::BOXES[name].cyan
    end
    def towhat?; false end
  end

  class Cli

    FRANCE_TRACK=[' A ',' B ',' C ',' D ',' E ',' F '].map {|e| e.white.on_blue}.freeze
    TRACK = {
      :support_commitment => ' Support & Commitment '.white.on_blue,
      :opposition_bases => ' FLN bases & Opposition '.black.on_green
    }
    FACTION = {
      :FLN => ' FLN '.black.on_green,
      :GOV => ' Government '.white.on_blue
    }.freeze
    CONTROL = {
      :FLN => ' FLN '.black.on_green,
      :GOV => ' Government '.white.on_blue,
      :uncontrolled => ' Uncontrolled '.black.on_light_white
    }.freeze
    ALIGNMENT = {
      :oppose => ' Oppose '.black.on_green,
      :support => ' Support '.white.on_blue,
      :neutral => ' Neutral '.black.on_light_white
    }.freeze
    BOXES = {
      :available => 'Available'.cyan,
      :out_of_play => 'Out Of Play'.cyan,
      :casualties => 'Casualties'.cyan,
      :france_track => 'France Track'.white.on_blue,
      :border_track => 'Border Track'.yellow.on_black,
    }.freeze
    FORCES = {
      :fln_active=>'Active Guerrillas'.red.on_black,
      :fln_underground=>'Underground Guerrillas'.green.on_black,
      :fln_base=>'FLN Base'.white.on_black,
      :french_troops=>'French Troops'.on_blue,
      :french_police=>'French Police'.black.on_light_blue,
      :gov_base=>'Government Base'.on_blue,
      :algerian_troops=>'Algerian Troops'.black.on_green,
      :algerian_police=>'Algerian Police'.black.on_light_green
    }.freeze

    def initialize options
      @options = options
      @game = ColonialTwilight::Game.new options
    end

    def start
      logo
      ret = []
      ret << chose('Choose a scenario', @game.scenarios) { |s| a = s.split(':'); a[0] = a[0].yellow; a.join(':') }
      exit(0) if ret[-1] < 0
      ret << chose('Choose a ruleset', @game.rules) { |s| a = s.split('-'); a[0] = a[0].yellow; a.join('-') }
      exit(0) if ret[-1] < 0
      @game.start self, *ret
      # @game.start self, 0, 0
    end

    def logo
      clear_screen
      puts ('  ____      _             _       _   _____          _ _ _       _     _    '+
            "\n"' / ___|___ | | ___  _ __ (_) __ _| | |_   _|_      _(_) (_) __ _| |__ | |_  ' +
            "\n"'| |   / _ \| |/ _ \| \'_ \| |/ _` | |   | | \ \ /\ / / | | |/ _` | \'_ \| __| ' +
            "\n"'| |__| (_) | | (_) | | | | | (_| | |   | |  \ V  V /| | | | (_| | | | | |_  ' +
            "\n"' \____\___/|_|\___/|_| |_|_|\__,_|_|   |_|   \_/\_/ |_|_|_|\__, |_| |_|\__| ' +
            "\n"'                                                           |___/            ').white.bold.on_light_green
      puts "version : #{ColonialTwilight::VERSION.red}".black.on_white
    end

    def clear_screen
      puts String::CLS
    end

    def turn_start turn, first, second
      clear_screen if @options.clearscreen
      puts
      puts ("=" * 80).white.bold.on_light_green
      puts " Turn : #{turn.to_s.red} ".black.on_white + "\t 1st Eligible : ".black.on_white + FACTION[first.faction]
      puts "\t\t 2nd Eligible : ".black.on_white + FACTION[second.faction]
    end

    def pull_card max
      puts
      printf "Enter the current #{'card number'.yellow} : "
      while true
        s = gets.chomp
        if s.to_i.to_s == s.to_s
          ret = s.to_i
          return ret if ret < max
        end
        puts "\t\t\t\t'#{s}' is not valid, must be one of [1..#{max}]"
        printf "\t$ "
      end
    end

    def show_card card
      puts
      puts "Current event card : ##{card.num.to_s.yellow} #{card.title.red}"
    end

    def player p, first
      puts
      clear_screen if @options.clearscreen
      puts
      puts " #{FACTION[p.faction]} is #{first ? '1st Eligible' : '2nd Eligible'}".black.on_white
    end

    def adjust_track ar
      puts
      puts "\tadjust #{TRACK[:support_commitment]} from #{ar[0].to_s.cyan} to #{ar[2].to_s.red}" if ar[0] != ar[2]
      puts "\tadjust #{TRACK[:opposition_bases]} from #{ar[1].to_s.cyan} to #{ar[3].to_s.red}" if ar[1] != ar[3]
    end

    def show_player_action player, h
      selected = h[:selected]
      faction = FACTION[player.faction]
      puts
      show_action(faction, selected, h) if h.has_key? :action
      # show_activity(faction, selected, h) if h.has_key? :activity
      show_transfers(selected, h[:transfers]) if h.has_key? :transfers
      show_markers(selected, h[:markers]) if h.has_key? :markers
      show_controls(selected, h[:controls]) if h.has_key? :controls
      case selected
      when :france_track
        puts "\t   => shift #{1.to_s.cyan} space onto #{FRANCE_TRACK[h[:france_track]]}"
      when :border_track
        puts "\t   => shift #{1.to_s.cyan} space onto #{h[:border_track].to_s.yellow.on_black}"
      end
      print "\u21b5  " # carriage return
      gets
      print "\033[1A\033[K\u2713\n\n" # up, erase line, check
    end

    # def show_control selected, control
    #     s = "\t   => shift #{'control'.cyan} to #{CONTROL[control]}"
    #     s += " in #{selected.magenta}" if @options.verbose
    #     puts s
    # end

    def show_controls selected, controls
      controls.each do |k,v|
        puts "\t   => shift #{'control'.cyan} to #{CONTROL[v[1]]} in #{k.cli}" if k != selected
      end
      if controls.has_key? selected
        s = "\t   => shift #{'control'.cyan} to #{CONTROL[controls[selected][1]]}"
        s += " in #{selected.cli}" if @options.verbose
        puts s
      end
    end

    def show_action faction, selected, h
      action = h[:action]
      rcs = h[:resources]
      incr = (rcs[:cost] <=> 0)
      v = rcs[:cost].abs.to_s.cyan
      if action == :pass
        puts "\t#{'PASS'.red} increase #{'resources'.yellow} by #{v} to #{rcs[:value].to_s.red}"
      else
        action = action.to_s.capitalize
        sym = selected.is_a?(Symbol)  # FIXME Symbol => France track or Border track
        where = sym ? "on #{BOXES[selected]}" : "in #{selected.cli}"
        cost = (incr == 0 ? nil : "#{incr < 0 ? 'increase' : 'decrease'} #{'resources'.yellow} by #{v} to #{rcs[:value].to_s.red}")
        if @options.verbose
          puts "\t#{faction} executes a #{action.yellow} Operation #{where}"
          puts "\t#{cost}" unless cost.nil?
          puts "\tin #{selected.cli} :" unless sym
        else
          s = "\t#{action.black.on_white} #{where} "
          s += cost unless cost.nil?
          puts s
        end
      end
    end

    def show_transfers selected, transfers
      transfers.each do |tr|
        n = tr[:n].to_s.cyan
        from, to = tr[:from], tr[:to]
        what, towhat = tr[:what], tr[:towhat]
        if from == to
          s = "\t   => flip #{n} #{FORCES[what]} to #{FORCES[towhat]}"
          s += " in #{selected.cyan}" if @options.verbose
          puts s
        else
          s = "\t   => transfer #{n} #{FORCES[what]}"
          s += " from #{from.cli}" if @options.verbose or from != selected
          s += " to #{to.cli}" if @options.verbose or to != selected
          s += " as #{FORCES[towhat]}" if @options.verbose or (what != towhat and to.towhat?)
          # puts "\t   => shift #{'control'.cyan} to #{CONTROL[controls[from]]} in #{from.cli}" if from != selected and controls.has_key?(from)
          # puts "\t   => shift #{'control'.cyan} to #{CONTROL[controls[to]]} in #{to.cli}" if to != selected and controls.has_key?(to)
          puts s
        end
      end
    end

    def show_markers selected, markers
      markers.each do |mk|
        what, n, towards, from, to = mk
        case what
        when :terror
          act = (n > 0 ? 'add' : 'remove').red
          s = "\t   => #{act} #{n.to_s.cyan} #{'Terror'.yellow} markers"
          s += " in #{selected.cli} from #{from.to_s.cyan} to #{to.to_s.red}" if @options.verbose
          puts s
        when :alignment
          if @options.verbose
            puts "\t   => shift #{selected.cli} #{n.to_s.cyan} times towards #{ALIGNMENT[towards]} from #{ALIGNMENT[from]} to #{ALIGNMENT[to]}"
          else
            puts "\t   => shift #{'Alignment'.yellow} onto #{ALIGNMENT[to]}"
          end
        end
      end
    end

    def continue? bot
      l = bot ? ["FLN :\t\tlet the FLN bot play", "Pivotal Event:\tplay a Pivotal Event"] : ["Play:\t\tplay your turn"]
      ret = chose('Next action', l, true) { |s| a = s.split(':'); a[0] = a[0].yellow; a.join(':') }
      exit(0) if ret < 0
    end

    def chose prompt, list, quit=false
      puts
      puts " => #{prompt.yellow}:"
      puts ('-'*(prompt.size + 5)).white.bold
      list.each_with_index do |el, i|
        puts "\t#{(i+1).to_s.bold}) : #{block_given? ? yield(el): el}"
      end
      puts "\tq) : Quit" if quit

      printf "\t$ "
      ret = -1
      while true
        s = gets.chomp
        return -1 if s == 'q'
        if s.to_i.to_s == s.to_s
          ret = s.to_i
          return ret - 1 if ret >= 1 and ret <= list.length
        end
        puts "\t\t\t\t'#{s}' is not valid, must be one of [1..#{list.length}]"
        printf "\t$ "
      end
    end

    YES=['y','yes']
    NO=['n','no']
    def ask prompt, default=nil
      puts
      c = (default.nil? ? 'y/n' : (default ? 'Y/n' : 'y/N'))
      printf " => #{prompt.yellow} (#{c}) ? "
      while true
        ret = gets.chomp.downcase
        return true if YES.include? ret
        return false if NO.include? ret
        return default if not default.nil?
        puts "\t\t\t\t'#{ret}' is not valid, (y/n) ?"
        printf "\t$ "
      end
    end

  end

end

if $PROGRAM_NAME == __FILE__
  class O
    def clearscreen; false end
  end
  class P
    def initialize f; @faction = f end
    def faction; @faction end
  end
  io = ColonialTwilight::Cli.new O.new
  io.logo
  puts
  l = ['Short: 1960-1962: The End Game','Medium: 1957-1962: Midgame Development','Full: 1955-1962: Algerie Francaise!']
  ret = io.chose('Choose a scenario', l) { |s| a = s.split(':'); a[0] = a[0].yellow; a.join(':') }
  puts l[ret]
  ret = io.ask 'Are you sure'
  puts ret
  ret = io.ask 'Are you sure', true
  puts ret
  ret = io.ask 'Are you sure', false
  puts ret
  puts
  io.turn_start 666, P.new(:FLN), P.new(:GOV)
  ColonialTwilight::Cli::FACTION.each do |k,f|
    puts " #{k} => #{f}"
  end
  ColonialTwilight::Cli::CONTROL.each do |k,f|
    puts " #{k} => #{f}"
  end
  ColonialTwilight::Cli::ALIGNMENT.each do |k,f|
    puts " #{k} => #{f}"
  end
  ColonialTwilight::Cli::BOXES.each do |k,f|
    puts " #{k} => #{f}"
  end
  ColonialTwilight::Cli::FORCES.each do |k,f|
    puts " #{k} => #{f}"
  end
end