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|
#! /usr/bin/env ruby
# frozen_string_literal: true
require 'optparse'
require 'colonial_twilight'
class OptParser
class Options
attr_accessor :debug, :verbose, :ui, :clearscreen
def initialize
@debug = 0
@verbose = false
@ui = :cli
@clearscreen = false
end
def define_options(parser)
parser.banner = 'Usage: ColonialTwilight.rb [options]'
parser.separator ''
parser.separator 'Specific options:'
add_debug(parser)
add_verbose(parser)
add_gui(parser)
add_clearscreen(parser)
parser.separator ''
parser.separator 'Common options:'
parser.on_tail('-h', '--help', 'Show this message') do
puts parser
exit
end
parser.on_tail('--version', 'Show version') do
puts ColonialTwilight::VERSION
exit
end
end
def add_debug(parser)
parser.on('-d', '--debug', 'Run with FLN bot debug messages') { @debug += 1 }
end
def add_verbose(parser)
parser.on('-v', '--verbose', 'Run more verbose ui') { @verbose = true }
end
def add_gui(parser)
parser.on('-g', '--gui', 'Run in gui mode') do
@ui = :gui
puts 'gui is not implemented yet ...'
exit
end
end
def add_clearscreen(parser)
parser.on('-c', '--clearscreen', 'Clear screen before each player turn') { @clearscreen = true }
end
end
def parse(args)
@options = Options.new
@parser = OptionParser.new do |parser|
@options.define_options(parser)
parser.parse!(args)
end
@options
end
attr_reader :parser, :options
end
options = OptParser.new.parse(ARGV)
require 'colonial_twilight/game'
game = ColonialTwilight::Game.new options
game.launch
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