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colonial-twilight
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a ruby implementation of the FLN bot for GMT's Colonial Twilight
Jérémy Zurcher
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2023-10-30
FLNRulse : add #max_agitate_cost(space)
Jérémy Zurcher
1
-0
/
+4
2023-10-30
FLNRules : may_agitate_in? only if terror || \!oppose
Jérémy Zurcher
1
-1
/
+1
2023-10-27
FLNBotRules spec : simplify ({ ... }) into ( ... )
Jérémy Zurcher
1
-1
/
+1
2023-10-26
FLNBotRules : fix and spec dbg(msg, ret)
Jérémy Zurcher
1
-5
/
+4
2023-10-26
FLNBotRules : shuffle is not needed, prefix internal methods
Jérémy Zurcher
1
-15
/
+14
2023-10-26
FLNBotRules : rally 6 checks agitate
Jérémy Zurcher
1
-0
/
+5
2023-10-24
Forces _base -> _bases
Jérémy Zurcher
2
-16
/
+17
2023-10-24
FLNBotRules : add #place_guerrillas_in, fix rally_7
Jérémy Zurcher
1
-15
/
+25
2023-10-24
FLNBotRules : add #available_fln_bases, comment, fix Mock#terror
Jérémy Zurcher
1
-16
/
+18
2023-10-23
Board : clean up
Jérémy Zurcher
1
-13
/
+9
2023-10-23
Track : must return new value
Jérémy Zurcher
1
-0
/
+1
2023-10-23
FLNBotRules : major rewrite + specs
Jérémy Zurcher
1
-62
/
+119
2023-10-22
fln_cubes -> guerrillas and fix #max_placable_flns
Jérémy Zurcher
3
-6
/
+6
2023-10-21
Spaces : #shift raise if out of limits, set @independent add #terror?
Jérémy Zurcher
1
-8
/
+9
2023-10-21
Forces : #update_control return true if changed
Jérémy Zurcher
2
-2
/
+4
2023-10-09
fix FLNRules#max_fln_to_place_in
Jérémy Zurcher
1
-1
/
+1
2023-10-06
FLNRulse : clean, add #max_fln_to_place_in
Jérémy Zurcher
1
-11
/
+13
2023-10-03
add fln_bot_rules & specs
Jérémy Zurcher
1
-0
/
+160
2023-10-03
Board : split out spaces & forces
Jérémy Zurcher
3
-407
/
+427
2023-09-29
ColorizedString : add CLEAR_LINE
Jérémy Zurcher
1
-1
/
+3
2023-09-29
FLNRules : remove useless ()
Jérémy Zurcher
1
-8
/
+8
2023-09-24
Board : fix Country @descr
Jérémy Zurcher
1
-8
/
+16
2023-09-23
FLNRules : support agitate
Jérémy Zurcher
1
-2
/
+11
2023-09-21
Deck : add Card::capability? && specs
Jérémy Zurcher
1
-0
/
+4
2023-09-21
Cards : set attributes with specs
Jérémy Zurcher
3
-164
/
+225
2023-09-17
FLNRules : add general rules module
Jérémy Zurcher
1
-0
/
+73
2023-09-17
Board : clean up and specs
Jérémy Zurcher
1
-187
/
+118
2023-09-13
ColorizedString : small improvement
Jérémy Zurcher
1
-8
/
+18
2023-09-11
Cards : clean up
Jérémy Zurcher
1
-25
/
+51
2023-09-11
Board : implement specs
Jérémy Zurcher
1
-63
/
+0
2023-09-11
Board : expose support+commitment and opposition+bases
Jérémy Zurcher
1
-1
/
+2
2023-09-11
Board : Countries are indepedent start Short scenario
Jérémy Zurcher
1
-5
/
+18
2023-09-07
Board : clean up
Jérémy Zurcher
1
-296
/
+416
2023-09-07
ColorizedString : clean up
Jérémy Zurcher
1
-55
/
+62
2023-09-07
Game : fix full scenario call
Jérémy Zurcher
1
-1
/
+1
2020-09-13
FLNBot : build shortest paths
Jérémy Zurcher
1
-5
/
+27
2020-09-10
Board : fix adjacents lists
Jérémy Zurcher
1
-2
/
+2
2020-09-07
FLNBot : march filter out paths tree
Jérémy Zurcher
1
-25
/
+16
2020-09-04
Game : improve save, clean up
Jérémy Zurcher
3
-41
/
+74
2020-09-03
Game : quick and dirty turn and actions save system
Jérémy Zurcher
4
-22
/
+41
2020-09-03
Player : add #debug_selected_spaces
Jérémy Zurcher
2
-3
/
+7
2020-09-03
Board : add Track class
Jérémy Zurcher
2
-62
/
+65
2020-09-03
Board/Cli : introduce Box class, clean up CLI
Jérémy Zurcher
3
-35
/
+50
2020-09-02
Board : counter.clamp(0, 50)
Jérémy Zurcher
2
-19
/
+30
2020-09-02
get ready for GOVPlayer
Jérémy Zurcher
4
-98
/
+105
2020-09-02
CLI : fix Erase in Line
Jérémy Zurcher
1
-1
/
+1
2020-09-01
Game/CLI : in good shape so far
Jérémy Zurcher
2
-22
/
+200
2020-09-01
FLNBot : good, still misses Event and March support
Jérémy Zurcher
1
-3
/
+823
2020-09-01
Cards : add some minimal mandatory stuff
Jérémy Zurcher
1
-6
/
+15
2020-09-01
Board : is in good shape so far
Jérémy Zurcher
1
-93
/
+209
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