diff options
Diffstat (limited to 'spec')
-rw-r--r-- | spec/fln_bot_rules_spec.rb | 171 |
1 files changed, 86 insertions, 85 deletions
diff --git a/spec/fln_bot_rules_spec.rb b/spec/fln_bot_rules_spec.rb index 981e46c..5f3c3c3 100644 --- a/spec/fln_bot_rules_spec.rb +++ b/spec/fln_bot_rules_spec.rb @@ -223,9 +223,9 @@ describe ColonialTwilight::FLNBotRules do end it 'rally_3_priority Algeria' do - a = Sector.new - b = Sector.new(name: 'country') - expect(@rules.rally_3_priority([a, b])[0]).to be a + a = Sector.new(name: 'country') + b = Sector.new + expect(@rules.rally_3_priority([a, b])[0]).to be b end it 'rally_3_priority with GOV cubes' do @@ -236,16 +236,16 @@ describe ColonialTwilight::FLNBotRules do it 'rally_3_priority pop 1+' do a = Sector.new(pop: 1) - b = Sector.new(gov_cubes: 1, pop: 1) - c = Sector.new(gov_cubes: 1) - expect(@rules.rally_3_priority([a, b, c])[0]).to be b + b = Sector.new(gov_cubes: 1) + c = Sector.new(gov_cubes: 1, pop: 1) + expect(@rules.rally_3_priority([a, b, c])[0]).to be c end it 'rally_3_priority least fln_underground' do a = Sector.new(pop: 1) - b = Sector.new(gov_cubes: 1, pop: 1) - c = Sector.new(gov_cubes: 1, pop: 1, fln_underground: 1) - expect(@rules.rally_3_priority([a, b, c])[0]).to be b + b = Sector.new(gov_cubes: 1, pop: 1, fln_underground: 1) + c = Sector.new(gov_cubes: 1, pop: 1) + expect(@rules.rally_3_priority([a, b, c])[0]).to be c end it 'may_rally_5_in? city' do @@ -309,23 +309,23 @@ describe ColonialTwilight::FLNBotRules do end it 'rally_6_priority population' do - a = Sector.new(pop: 2) - b = Sector.new(pop: 1) - expect(@rules.rally_6_priority([a, b])[0]).to be a + a = Sector.new(pop: 1) + b = Sector.new(pop: 2) + expect(@rules.rally_6_priority([a, b])[0]).to be b end it 'rally_6_priority min terror' do a = Sector.new(pop: 1, terror: 2) - b = Sector.new(pop: 2, terror: 1) - c = Sector.new(pop: 2, terror: 2) - expect(@rules.rally_6_priority([a, b, c])[0]).to be b + b = Sector.new(pop: 2, terror: 2) + c = Sector.new(pop: 2, terror: 1) + expect(@rules.rally_6_priority([a, b, c])[0]).to be c end it 'rally_6_priority support' do a = Sector.new(pop: 2, terror: 1, support: false) - b = Sector.new(pop: 2, terror: 1, support: true) - c = Sector.new(pop: 2, terror: 2, support: true) - expect(@rules.rally_6_priority([a, b, c])[0]).to be b + b = Sector.new(pop: 2, terror: 2, support: true) + c = Sector.new(pop: 2, terror: 1, support: true) + expect(@rules.rally_6_priority([a, b, c])[0]).to be c end it 'may_rally_7_in?' do @@ -344,39 +344,40 @@ describe ColonialTwilight::FLNBotRules do end it 'rally_7_priority population' do - a = Sector.new(pop: 2) + a = Sector.new(pop: 1) b = Sector.new(pop: 1) - c = Sector.new(pop: 1) - expect(@rules.rally_7_priority([a, b, c])[0]).to be a + c = Sector.new(pop: 2) + expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority gain FLN control' do a = Sector.new(gov_cubes: 2) - b = Sector.new(gov_cubes: 1, fln_active: 1) - c = Sector.new(gov_cubes: 1) + b = Sector.new(gov_cubes: 1, fln_active: 3) + c = Sector.new(gov_cubes: 1, fln_active: 1) @board.available_fln_underground = 1 - expect(@rules.rally_7_priority([a, b, c])[0]).to be b + expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority remove GOV control' do a = Sector.new(gov_cubes: 3) - b = Sector.new(gov_cubes: 1) - c = Sector.new(gov_cubes: 2) + b = Sector.new(gov_cubes: 2) + c = Sector.new(gov_cubes: 1) @board.available_fln_underground = 1 - expect(@rules.rally_7_priority([a, b, c])[0]).to be b + expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority city?' do - a = Sector.new(name: 'city') + a = Sector.new b = Sector.new - expect(@rules.rally_7_priority([a, b])[0]).to be a + c = Sector.new(name: 'city') + expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'rally_7_priority least terror' do a = Sector.new - b = Sector.new(name: 'city', terror: 1) - c = Sector.new(name: 'city', terror: 2) - expect(@rules.rally_7_priority([a, b, c])[0]).to be b + b = Sector.new(name: 'city', terror: 2) + c = Sector.new(name: 'city', terror: 1) + expect(@rules.rally_7_priority([a, b, c])[0]).to be c end it 'may_rally_8_in? no fln guerrillas' do @@ -395,23 +396,23 @@ describe ColonialTwilight::FLNBotRules do end it 'rally_8_priority Algeria' do - a = Sector.new - b = Sector.new(name: 'country') - expect(@rules.rally_8_priority([a, b])[0]).to be a + a = Sector.new(name: 'country') + b = Sector.new + expect(@rules.rally_8_priority([a, b])[0]).to be b end it 'rally_8_priority most guerrillas' do a = Sector.new - b = Sector.new(fln_active: 2, fln_underground: 1) - c = Sector.new(fln_active: 1, fln_underground: 1) - expect(@rules.rally_8_priority([a, b, c])[0]).to be b + b = Sector.new(fln_active: 1, fln_underground: 1) + c = Sector.new(fln_active: 2, fln_underground: 1) + expect(@rules.rally_8_priority([a, b, c])[0]).to be c end it 'rally_8_priority no cubes' do a = Sector.new - b = Sector.new(fln_active: 1, fln_underground: 1) - c = Sector.new(fln_active: 1, fln_underground: 1, gov_cubes: 1) - expect(@rules.rally_8_priority([a, b, c])[0]).to be b + b = Sector.new(fln_active: 1, fln_underground: 1, gov_cubes: 1) + c = Sector.new(fln_active: 1, fln_underground: 1) + expect(@rules.rally_8_priority([a, b, c])[0]).to be c end it 'may_rally_9_in? no control and no base' do @@ -451,9 +452,9 @@ describe ColonialTwilight::FLNBotRules do it 'rally_9_priority no cubes' do a = Sector.new(terror: 1, oppose: true) - b = Sector.new(terror: 1, neutral: true) - c = Sector.new(terror: 2, neutral: true) - expect(@rules.rally_9_priority([a, b, c], 2)[0]).to be b + b = Sector.new(terror: 2, neutral: true) + c = Sector.new(terror: 1, neutral: true) + expect(@rules.rally_9_priority([a, b, c], 2)[0]).to be c end end @@ -494,24 +495,24 @@ describe ColonialTwilight::FLNBotRules do end it 'extort_priority 2+' do - a = Sector.new(fln_underground: 1) - b = Sector.new(fln_underground: 2) - c = Sector.new(fln_underground: 1) - expect(@rules.extort_priority([a, b, c])[0]).to be b + a = Sector.new() + b = Sector.new(fln_underground: 1) + c = Sector.new(fln_underground: 2) + expect(@rules.extort_priority([a, b, c])[0]).to be c end it 'extort_priority 3+ if fln bases and gov cubes' do a = Sector.new(fln_underground: 2, fln_bases: 1, gov_cubes: 1) - b = Sector.new(fln_underground: 3, fln_bases: 1, gov_cubes: 1) - c = Sector.new(fln_underground: 2, fln_bases: 1, gov_cubes: 1) - expect(@rules.extort_priority([a, b, c])[0]).to be b + b = Sector.new(fln_underground: 1, fln_bases: 1, gov_cubes: 1) + c = Sector.new(fln_underground: 3, fln_bases: 1, gov_cubes: 1) + expect(@rules.extort_priority([a, b, c])[0]).to be c end it 'extort_priority country' do a = Sector.new(fln_underground: 2, fln_bases: 1, gov_cubes: 1) - b = Sector.new(fln_underground: 3, fln_bases: 1, gov_cubes: 1, type: :country) - c = Sector.new(fln_underground: 3, fln_bases: 1, gov_cubes: 1) - expect(@rules.extort_priority([a, b, c])[0]).to be b + b = Sector.new(fln_underground: 3, fln_bases: 1, gov_cubes: 1) + c = Sector.new(name: 'country', fln_underground: 3, fln_bases: 1, gov_cubes: 1) + expect(@rules.extort_priority([a, b, c])[0]).to be c end end @@ -533,9 +534,9 @@ describe ColonialTwilight::FLNBotRules do it 'subvert_1_priority algerian police' do a = Sector.new(fln_underground: 1, algerian_police: 1) - b = Sector.new(fln_underground: 1, algerian_police: 3) - c = Sector.new(fln_underground: 1, algerian_police: 2) - expect(@rules.subvert_1_priority([a, b, c])[0]).to be b + b = Sector.new(fln_underground: 1, algerian_police: 2) + c = Sector.new(fln_underground: 1, algerian_police: 3) + expect(@rules.subvert_1_priority([a, b, c])[0]).to be c end it 'may_subvert_2_in?' do @@ -714,45 +715,45 @@ describe ColonialTwilight::FLNBotRules do end it 'attack priority at bases' do - a = Sector.new(gov_bases: 1) - b = Sector.new(gov_bases: 2) - c = Sector.new(gov_bases: 1) - expect(@rules.attack_priority([a, b, c])[0]).to be b + a = Sector.new(gov_bases: 0) + b = Sector.new(gov_bases: 1) + c = Sector.new(gov_bases: 2) + expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority french troops' do a = Sector.new(gov_bases: 2, algerian_troops: 6) - b = Sector.new(gov_bases: 3, french_troops: 2) - c = Sector.new(gov_bases: 3, french_troops: 1) - expect(@rules.attack_priority([a, b, c])[0]).to be b + b = Sector.new(gov_bases: 3, french_troops: 1) + c = Sector.new(gov_bases: 3, french_troops: 2) + expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority french police' do a = Sector.new(gov_bases: 1, french_troops: 3, algerian_police: 6) - b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) - c = Sector.new(gov_bases: 3, french_troops: 1, french_police: 1) - expect(@rules.attack_priority([a, b, c])[0]).to be b + b = Sector.new(gov_bases: 3, french_troops: 1, french_police: 1) + c = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) + expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority gov most pieces, gov base' do a = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) - b = Sector.new(gov_bases: 3, french_troops: 2, french_police: 2) - c = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) - expect(@rules.attack_priority([a, b, c])[0]).to be b + b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) + c = Sector.new(gov_bases: 3, french_troops: 2, french_police: 2) + expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority gov most pieces, french troops' do a = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) - b = Sector.new(gov_bases: 2, french_troops: 3, french_police: 2) - c = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) - expect(@rules.attack_priority([a, b, c])[0]).to be b + b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) + c = Sector.new(gov_bases: 2, french_troops: 3, french_police: 2) + expect(@rules.attack_priority([a, b, c])[0]).to be c end it 'attack priority gov most pieces, french police' do a = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) - b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 3) - c = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) - expect(@rules.attack_priority([a, b, c])[0]).to be b + b = Sector.new(gov_bases: 2, french_troops: 2, french_police: 2) + c = Sector.new(gov_bases: 2, french_troops: 2, french_police: 3) + expect(@rules.attack_priority([a, b, c])[0]).to be c end end @@ -871,16 +872,16 @@ describe ColonialTwilight::FLNBotRules do it 'place_guerrillas_priority support' do a = Sector.new(support: false) - b = Sector.new(support: true) - c = Sector.new(support: false) - expect(@rules.place_guerrillas_priority([a, b, c])[0]).to be b + b = Sector.new(support: false) + c = Sector.new(support: true) + expect(@rules.place_guerrillas_priority([a, b, c])[0]).to be c end it 'place_guerrillas_priority support and fln_active' do a = Sector.new(support: false) - b = Sector.new(support: true, fln_active: 1) - c = Sector.new(support: true) - expect(@rules.place_guerrillas_priority([a, b, c])[0]).to be b + b = Sector.new(support: true) + c = Sector.new(support: true, fln_active: 1) + expect(@rules.place_guerrillas_priority([a, b, c])[0]).to be c end it '_remove_guerrillas_priority none' do @@ -891,10 +892,10 @@ describe ColonialTwilight::FLNBotRules do it '_remove_guerrillas_priority most guerrillas' do a = Sector.new(fln_active: 2, fln_underground: 1) - b = Sector.new(fln_active: 2, fln_underground: 2) - c = Sector.new(fln_active: 1, fln_underground: 2) + b = Sector.new(fln_active: 1, fln_underground: 2) + c = Sector.new(fln_active: 2, fln_underground: 2) d = Sector.new(fln_active: 3, fln_underground: 2) - expect(@rules._remove_guerrillas_priority([a, b, c, d], { d => true })[0]).to be b + expect(@rules._remove_guerrillas_priority([a, b, c, d], { d => true })[0]).to be c end it 'pick guerrillas from most guerrillas' do |