diff options
Diffstat (limited to 'lib/colonial_twilight/game.rb')
-rw-r--r-- | lib/colonial_twilight/game.rb | 35 |
1 files changed, 20 insertions, 15 deletions
diff --git a/lib/colonial_twilight/game.rb b/lib/colonial_twilight/game.rb index 43d6318..a211b3d 100644 --- a/lib/colonial_twilight/game.rb +++ b/lib/colonial_twilight/game.rb @@ -15,20 +15,21 @@ module ColonialTwilight 'Full: 1955-1962: Algérie Francaise!'].freeze @rules = ['Standard Rules - No Support Phase in final Propaganda round', 'Optional Rule 8.5.1 - Conduct Support Phase in final Propaganda round'].freeze - @states = { + @actions = { :event => 'Event: execute the Event card', :ope_special => 'Operation & Special Activity: conduct an Operation in any number of spaces with a Special Activity', :ope_only => 'Operation Only: conduct an Operation in any number of spaces without a Special Activity', :ope_limited => 'Limited Operation: conduct an Operation in 1 space without a Special Activity', :pass => 'Pass: increase your Resources' }.freeze + @swap_actions= [:ope_special, :ope_limited] class << self - attr_reader :scenarios, :rules, :states, :cards + attr_reader :scenarios, :rules, :actions, :cards end def rules; Game.rules end def scenarios; Game.scenarios end def possible_actions used=nil - ks = Game.states.keys + ks = Game.actions.keys if not used.nil? if used == :event ks.delete :event @@ -46,10 +47,10 @@ module ColonialTwilight ks.delete :ope_special end end - Game.states.select { |k,v| ks.include? k } + Game.actions.select { |k,v| ks.include? k } end - attr_reader :scenario, :ruleset, :board, :ui, :cards + attr_reader :options, :scenario, :ruleset, :board, :ui, :cards, :actions def initialize options @options = options @board = ColonialTwilight::Board.new @@ -73,27 +74,31 @@ module ColonialTwilight while true ui.turn_start @turn, *@players c = ui.pull_card @max_card - @cards << @deck.pull(1) # FIXME + c = 1 # FIXME + @cards << @deck.pull(c) ui.show_card @cards[-1] - continue? @players[0].instance_of? FLNBot + ui.continue? @players[0].instance_of? FLNBot ui.player @players[0], true - @actions[0] = @players[0].play possible_actions + @actions[0] = @players[0].play @cards[-1], possible_actions + @ui.adjust_track @board.compute_victory_points - continue? @players[1].instance_of? FLNBot + ui.continue? @players[1].instance_of? FLNBot ui.player @players[1], false - @actions[1] = @players[1].play possible_actions @actions[0] + @actions[1] = @players[1].play possible_actions @cards[-1], @actions[0] + @ui.adjust_track @board.compute_victory_points @cards.shift if @cards.length > 2 @turn += 1 - # TURN END ... + if eligibility_swap? + @players[0], @players[1] = @players[1], @players[0] + end + @actions.clear end end - def continue? bot - l = bot ? ["FLN :\t\tlet the FLN bot play", "Pivotal Event:\tplay a Pivotal Event"] : ["Play:\t\tplay your turn"] - ret = ui.chose('Next action', l, true) { |s| a = s.split(':'); a[0] = a[0].yellow; a.join(':') } - exit(0) if ret < 0 + def eligibility_swap? + Game.swap_actions.include? @actions[0] end end |