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-rw-r--r--lib/colonial_twilight/fln_rules.rb4
-rw-r--r--spec/fln_rules_spec.rb10
2 files changed, 14 insertions, 0 deletions
diff --git a/lib/colonial_twilight/fln_rules.rb b/lib/colonial_twilight/fln_rules.rb
index 2c5c00b..a472844 100644
--- a/lib/colonial_twilight/fln_rules.rb
+++ b/lib/colonial_twilight/fln_rules.rb
@@ -24,6 +24,10 @@ module ColonialTwilight
space.fln_bases.positive? ? space.fln_bases + space.pop : 1
end
+ def max_agitate_cost(space)
+ space.terror + (space.oppose? ? 0 : 1)
+ end
+
# March 3.3.2
# Attack 3.3.3
diff --git a/spec/fln_rules_spec.rb b/spec/fln_rules_spec.rb
index ce9b384..9a4ebdc 100644
--- a/spec/fln_rules_spec.rb
+++ b/spec/fln_rules_spec.rb
@@ -72,6 +72,16 @@ describe ColonialTwilight::FLNRules do
# 4 with bases + 1 in fln control : but only 1 without fln control
expect(rules.agitate_spaces(@board).size).to eq(1)
end
+
+ it 'compute agitate cost terror and shift' do
+ a = Sector.new(terror: 2)
+ expect(rules.max_agitate_cost(a)).to eq(3)
+ end
+
+ it 'compute agitate terror' do
+ a = Sector.new(terror: 1, oppose: true)
+ expect(rules.max_agitate_cost(a)).to eq(1)
+ end
end
describe 'Attack' do