diff options
-rw-r--r-- | lib/colonial_twilight/board.rb | 478 | ||||
-rw-r--r-- | lib/colonial_twilight/forces.rb | 144 | ||||
-rw-r--r-- | lib/colonial_twilight/spaces.rb | 212 |
3 files changed, 427 insertions, 407 deletions
diff --git a/lib/colonial_twilight/board.rb b/lib/colonial_twilight/board.rb index 44a493a..ede3835 100644 --- a/lib/colonial_twilight/board.rb +++ b/lib/colonial_twilight/board.rb @@ -1,362 +1,16 @@ #! /usr/bin/env ruby # frozen_string_literal: true -# rubocop:disable Style/AccessorGrouping -# rubocop:disable Style/ParallelAssignment -# rubocop:disable Layout/ArrayAlignment -# rubocop:disable Style/Documentation +require 'colonial_twilight/spaces' module ColonialTwilight - class Forces - attr_accessor :algerian_troops, :algerian_police - attr_accessor :french_troops, :french_police - attr_accessor :fln_underground, :fln_active - attr_accessor :fln_bases, :gov_bases - attr_reader :max_bases, :control - - def initialize(kind) - @algerian_troops, @algerian_police = 0, 0 - @french_troops, @french_police, @gov_bases = 0, 0, 0 - @fln_underground, @fln_active, @fln_bases = 0, 0, 0 - @max_bases = nil - @control = :uncontrolled - @max_bases = 2 if %i[Country Sector].include? kind - _accessors_to_remove(kind)&.each do |sym| - instance_variable_set(sym, nil) - end - end - - private - - def _accessors_to_remove(kind) - case kind - when :available then %i[@control @fln_active] - when :casualties then %i[@control @fln_active @fln_bases] - when :out_of_play then %i[@control @algerian_troops @algerian_police @fln_active @fln_bases] - when :Country then %i[@control @algerian_troops @algerian_police @french_troops @french_police] - when :City then nil - when :Sector then nil - end - end - - public - - def inspect - "GOV bases: #{gov_bases} - french troops: #{french_troops} - french police: #{french_police} - algerian troops: #{algerian_troops} - algerian police: #{algerian_police} - FLN bases: #{fln_bases} - underground Guerrillas: #{fln_underground} - active Guerrillas: #{fln_active}" - end - alias to_s inspect - - def data - h = {} - %i[algerian_troops algerian_police french_troops french_police gov_bases - fln_underground fln_active fln_bases control].each do |sym| - h[sym] = send(sym) unless send(sym).nil? - end - h - end - - def bases - (@gov_bases || 0) + (@fln_bases || 0) - end - - def fln - fln_cubes + (@fln_bases || 0) - end - - def fln_cubes - (@fln_underground || 0) + (@fln_active || 0) - end - - def gov - gov_cubes + (@gov_bases || 0) - end - - def gov_cubes - french_cubes + algerian_cubes - end - - def french_cubes - (@french_troops || 0) + (@french_police || 0) - end - - def algerian_cubes - (@algerian_troops || 0) + (@algerian_police || 0) - end - - def troops - (@french_troops || 0) + (@algerian_troops || 0) - end - - def police - (@french_police || 0) + (@algerian_police || 0) - end - - def add(type, num = 1) - case type - when :french_troops then @french_troops += num - when :french_police then @french_police += num - when :algerian_troops then @algerian_troops += num - when :algerian_police then @algerian_police += num - when :fln_underground then @fln_underground += num - when :fln_active then @fln_active += num - when :gov_base then add_base(:gov_base, num) - when :fln_base then add_base(:fln_base, num) - else - raise "unknown force type : #{type}" - end - update_control - end - - private - - def add_base(type, num = 1) - if !@max_bases.nil? && (bases + num) > @max_bases - raise "too much bases in #{@name} (#{bases} + #{num}) > #{@max_bases}" - end - - @gov_bases += num if type == :gov_base - @fln_bases += num if type == :fln_base - end - - def update_control - return if @control.nil? - - @control = ( - case gov <=> fln - when 0 then :uncontrolled - when 1 then :GOV - when -1 then :FLN - end - ) - end - end - - class Track - attr_accessor :v - - def initialize(max) - @v = 0 - @max = max - end - - def shift(val) - w = @v + val - return false if w.negative? || w > @max - - @v = w - true - end - - def clamp(val) - @v = (@v + val).clamp(0, @max) - end - - def data - @v - end - end - - class Box < Forces - attr_reader :name - - def initialize(sym) - super sym - @name = sym - end - end - - class Sector - MOUNTAIN = 1 - COASTAL = 2 - BORDER = 4 - - attr_reader :wilaya, :sector, :name, :resettled - attr_accessor :pop, :terror, :adjacents - attr_accessor :alignment - - def initialize(name, wilaya, sector, pop, attrs = 0) - @name = name - @wilaya = wilaya - @sector = sector - @pop = pop - @attrs = attrs - @alignment = :neutral - @resettled = false - @terror = 0 - @forces = Forces.new self.class.name.split('::')[-1].to_sym - _compute_strings - end - - private - - def _compute_strings - @terrain = %i[mountain coastal border].map { |s| send("#{s}?") ? s : nil }.reject(&:nil?).join('/') - @descr = "#{@name} #{self.class.name.split('::')[-1]}#{number}" - end - - def number - return '' if @wilaya.nil? && @sector.nil? - - @descr = "(#{@wilaya}-#{@sector})" - end - - public - - def to_s - @name - end - - def inspect - "\n#{@descr} : #{@terrain} - control : #{control} - alignment : #{@alignment} - terror : #{@terror} - population : #{@pop}#{@resettled ? ' resettled' : ''} - #{@forces} - adjs : #{@adjacents}" - end - - def data - { name: @name, alignment: @alignment, terror: @terror, pop: @pop, resettled: @resettled }.merge(@forces.data) - end - - %i[gov gov_bases gov_cubes french_cubes algerian_cubes troops police - french_troops french_police algerian_troops algerian_police - fln fln_bases fln_cubes fln_underground fln_active max_bases control].each do |sym| - define_method(sym) { @forces.send(sym) } - end - - def sector? - true - end - - def city? - false - end - - def country? - false - end - - def border? - (@attrs & BORDER) == BORDER - end - - def coastal? - (@attrs & COASTAL) == COASTAL - end - - def mountain? - (@attrs & MOUNTAIN) == MOUNTAIN - end - - def support? - @alignment == :support - end - - def oppose? - @alignment == :oppose - end - - def neutral? - @alignment == :neutral - end - - def uncontrolled? - control == :uncontrolled - end - - def fln_control? - control == :FLN - end - - def gov_control? - control == :GOV - end - - def add(type, num = 1) - @forces.add(type, num) - end - - def resettle! - raise "can't resettle a country " if country? - raise "can't resettle a sector with a population > 1" if @pop != 1 - - @pop = 0 - @resettled = true - end - - def shift(towards) - if towards == :oppose - raise "can't shift towards oppose" if oppose? - - @alignment = (support? ? :neutral : :oppose) - elsif towards == :support - raise "can't shift towards support" if support? - - @alignment = (oppose? ? :neutral : :support) - else - raise "unknown shift direction : #{towards}" - end - end - end - - class City < Sector - def initialize(name, wilaya, pop, attrs = 0) - super name, wilaya, 0, pop, attrs - end - - def sector? - false - end - - def city? - true - end - end - - # if independent, FLN may Rally, March and Extort in these Countries, - # but their Population is never counted in the total Opposition - class Country < Sector - attr_reader :independent - - def initialize(name) - super(name, nil, nil, 1, MOUNTAIN | BORDER | COASTAL) - @descr += ' : French' - end - - def sector? - false - end - - def country? - true - end - - def independent? - @independent - end - - def independent! - @independent = true - @descr.gsub!(/French/, 'Independent') - end - end - class Board FRANCE_TRACK = %w[A B C D E F].freeze attr_reader :spaces %i[commitment gov_resources fln_resources france_track border_zone_track - support_commitment opposition_bases].each do |sym| + support_commitment opposition_bases].each do |sym| define_method(sym) { instance_variable_get("@#{sym}").v } end @@ -383,6 +37,19 @@ module ColonialTwilight set_adjacents end + def load(scenario) + case scenario + when :short then short + when :medium then medium + when :full then full + else raise "unknown scenario : #{scenario}" + end + end + + def by_name(name) + @spaces.find { |s| s.name == name } + end + def sector @spaces.select(&:sector?) end @@ -398,37 +65,6 @@ module ColonialTwilight end alias countries country - # def transfer(num, what, from, to, towhat = nil) - # towhat = what if towhat.nil? - # from = get_var from if from.is_a? Symbol - # to = get_var to if to.is_a? Symbol - # from.add what, -num - # to.add towhat, num - # { nn: num, what: what, from: from, to: to, towhat: towhat } - # end - - # def terror(where, num) - # where.terror += num - # end - - def shift(space, towards, num = 1) - num.times { space.shift towards } - end - - def shift_track(what, amount) - case what - when :support_commitment then @support_commitment.clamp amount - when :opposition_bases then @opposition_bases.clamp amount - when :fln_resources then @fln_resources.clamp amount - when :gov_resources then @gov_resources.clamp amount - when :commitment then @commitment.clamp amount - when :france_track then @france_track.shift amount - when :border_zone_track then @border_zone_track.shift amount - else - raise "unknown track : #{what}" - end - end - def has(where = :spaces, &block) r = search(where, &block) r.length.positive? @@ -450,35 +86,70 @@ module ColonialTwilight count { |s| s.support? ? s.pop : 0 } + @commitment.v end - def data - h = {} - %i[gov_resources fln_resources commitment support_commitment opposition_bases - france_track border_zone_track available casualties out_of_play].each do |sym| - h[sym] = instance_variable_get("@#{sym}").data + def shift(space, towards, num = 1) + num.times { space.shift towards } + end + + def shift_track(what, amount) + case what + when :support_commitment then @support_commitment.clamp amount + when :opposition_bases then @opposition_bases.clamp amount + when :fln_resources then @fln_resources.clamp amount + when :gov_resources then @gov_resources.clamp amount + when :commitment then @commitment.clamp amount + when :france_track then @france_track.clamp amount + when :border_zone_track then @border_zone_track.clamp amount + else + raise "unknown track : #{what}" end - h[:capabilities] = @capabilities - h[:spaces] = @spaces.inject([]) { |a, s| a << s.data } - h end - def load(scenario) - case scenario - when :short then short - when :medium then medium - when :full then full - else raise "unknown scenario : #{scenario}" + def apply(action) + action.steps.each do |step| + case step[:kind] + when :transfer then transfer(step) + else raise "unknow action step #{step}" + end end end + # def terror(where, num) + # where.terror += num + # end + + # def data + # h = {} + # %i[gov_resources fln_resources commitment support_commitment opposition_bases + # france_track border_zone_track available casualties out_of_play].each do |sym| + # h[sym] = instance_variable_get("@#{sym}").data + # end + # h[:capabilities] = @capabilities + # h[:spaces] = @spaces.inject([]) { |a, s| a << s.data } + # h + # end + private - def get_var(sym) - case sym + def transfer(data) + src = get_obj(data[:src]) + dst = get_obj(data[:dst]) + src.add data[:what], -data[:num] + dst.add flip?(data), data[:num] + end + + def flip?(data) + !data[:flip] ? data[:what] : data[:flip] + end + + def get_obj(obj) + return obj if obj.is_a? ColonialTwilight::Sector + + case obj when :available then @available when :casualties then @casualties when :out_of_play then @out_of_play else - raise "unknown Board variable named #{sym}" + raise "unknown Board variable named #{obj}" end end @@ -560,14 +231,14 @@ module ColonialTwilight end def resettle(name) - @spaces[@spaces.find_index { |s| s.name == name }].resettle! + by_name(name).resettle! end def set_space(idx, opts, align = nil) s = @spaces[idx] s.alignment = align unless align.nil? %i[gov_base fln_base french_troops french_police algerian_troops algerian_police - fln_underground].each { |sym| s.add(sym, opts[sym]) if opts.key? sym } + fln_underground].each { |sym| s.add(sym, opts[sym]) if opts.key? sym } end def short @@ -578,11 +249,8 @@ module ColonialTwilight @gov_resources.v = 20 @france_track.v = 4 @border_zone_track.v = 3 - @out_of_play.fln_underground = 5 - @available.gov_bases = 2 - @available.french_police = 4 - @available.fln_bases = 7 - @available.fln_underground = 8 + @out_of_play.init({ fln_underground: 5 }) + @available.init({ gov_base: 2, french_police: 4, fln_base: 7, fln_underground: 8 }) resettle 'Setif' resettle 'Tlemcen' resettle 'Bordj Bou Arreridj' @@ -625,7 +293,3 @@ module ColonialTwilight end end end - -# class ColonialTwilight::Sector -# undef :adjacents= -# end diff --git a/lib/colonial_twilight/forces.rb b/lib/colonial_twilight/forces.rb new file mode 100644 index 0000000..2048a00 --- /dev/null +++ b/lib/colonial_twilight/forces.rb @@ -0,0 +1,144 @@ +#! /usr/bin/env ruby +# frozen_string_literal: true + +# rubocop:disable Style/AccessorGrouping +# rubocop:disable Style/ParallelAssignment + +module ColonialTwilight + class Forces + attr_reader :name + attr_reader :algerian_troops, :algerian_police + attr_reader :french_troops, :french_police + attr_reader :fln_underground, :fln_active + attr_reader :fln_bases, :gov_bases + attr_reader :max_bases, :control + + def initialize(sym) + @name = sym + @algerian_troops, @algerian_police = 0, 0 + @french_troops, @french_police, @gov_bases = 0, 0, 0 + @fln_underground, @fln_active, @fln_bases = 0, 0, 0 + @max_bases = nil + @control = :uncontrolled + @max_bases = 2 if %i[Country Sector].include? sym + _variables_to_remove(sym)&.each do |s| + instance_variable_set(s, nil) + end + end + + def init(data) + data.each { |k, v| add(k, v) } + end + + private + + def _variables_to_remove(sym) + case sym + when :available then %i[@control @fln_active] + when :casualties then %i[@control @fln_active @fln_bases] + when :out_of_play then %i[@control @algerian_troops @algerian_police @fln_active @fln_bases] + when :Country then %i[@control @algerian_troops @algerian_police @french_troops @french_police] + when :City then nil + when :Sector then nil + end + end + + public + + def inspect + "GOV bases: #{gov_bases} + french troops: #{french_troops} + french police: #{french_police} + algerian troops: #{algerian_troops} + algerian police: #{algerian_police} + FLN bases: #{fln_bases} + underground Guerrillas: #{fln_underground} + active Guerrillas: #{fln_active}" + end + alias to_s inspect + + def data + h = {} + %i[algerian_troops algerian_police french_troops french_police gov_bases + fln_underground fln_active fln_bases control].each do |sym| + h[sym] = send(sym) unless send(sym).nil? + end + h + end + + def bases + (@gov_bases || 0) + (@fln_bases || 0) + end + + def fln + fln_cubes + (@fln_bases || 0) + end + + def fln_cubes + (@fln_underground || 0) + (@fln_active || 0) + end + + def gov + gov_cubes + (@gov_bases || 0) + end + + def gov_cubes + french_cubes + algerian_cubes + end + + def french_cubes + (@french_troops || 0) + (@french_police || 0) + end + + def algerian_cubes + (@algerian_troops || 0) + (@algerian_police || 0) + end + + def troops + (@french_troops || 0) + (@algerian_troops || 0) + end + + def police + (@french_police || 0) + (@algerian_police || 0) + end + + def add(type, num = 1) + case type + when :french_troops then @french_troops += num + when :french_police then @french_police += num + when :algerian_troops then @algerian_troops += num + when :algerian_police then @algerian_police += num + when :fln_underground then @fln_underground += num + when :fln_active then @fln_active.nil? ? @fln_underground += num : @fln_active += num + when :gov_base then add_base(:gov_base, num) + when :fln_base then add_base(:fln_base, num) + else + raise "unknown force type : #{type}" + end + update_control + end + + private + + def add_base(type, num = 1) + if !@max_bases.nil? && (bases + num) > @max_bases + raise "too much bases in #{@name} (#{bases} + #{num}) > #{@max_bases}" + end + + @gov_bases += num if type == :gov_base + @fln_bases += num if type == :fln_base + end + + def update_control + return if @control.nil? + + @control = ( + case gov <=> fln + when 0 then :uncontrolled + when 1 then :GOV + when -1 then :FLN + end + ) + end + end +end diff --git a/lib/colonial_twilight/spaces.rb b/lib/colonial_twilight/spaces.rb new file mode 100644 index 0000000..bc0bfbd --- /dev/null +++ b/lib/colonial_twilight/spaces.rb @@ -0,0 +1,212 @@ +#! /usr/bin/env ruby +# frozen_string_literal: true + +require 'colonial_twilight/forces' + +module ColonialTwilight + class Track + attr_accessor :v + + def initialize(max) + @v = 0 + @max = max + end + + # FIXME: is that needed ? + # def shift(val) + # w = @v + val + # return false if w.negative? || w > @max + # + # @v = w + # true + # end + + def clamp(val) + @v = (@v + val).clamp(0, @max) + end + + def data + @v + end + end + + class Box < Forces + end + + class Sector + MOUNTAIN = 1 + COASTAL = 2 + BORDER = 4 + + attr_reader :wilaya, :sector, :name, :resettled + attr_accessor :pop, :terror, :adjacents, :alignment + + def initialize(name, wilaya, sector, pop, attrs = 0) + @name = name + @wilaya = wilaya + @sector = sector + @pop = pop + @attrs = attrs + @alignment = :neutral + @resettled = false + @terror = 0 + @forces = Forces.new self.class.name.split('::')[-1].to_sym + _compute_strings + end + + private + + def _compute_strings + @terrain = %i[mountain coastal border].map { |s| send("#{s}?") ? s : nil }.reject(&:nil?).join('/') + @descr = "#{@name} #{self.class.name.split('::')[-1]}#{number}" + end + + def number + return '' if @wilaya.nil? && @sector.nil? + + @descr = "(#{@wilaya}-#{@sector})" + end + + public + + def to_s + @name + end + + def inspect + "\n#{@descr} : #{@terrain} + population : #{@pop}#{@resettled ? ' resettled' : ''} + control : #{control} + alignment : #{@alignment} + terror : #{@terror} + #{@forces} + adjs : #{@adjacents}" + end + + def data + { name: @name, alignment: @alignment, terror: @terror, pop: @pop, resettled: @resettled }.merge(@forces.data) + end + + %i[gov gov_bases gov_cubes french_cubes algerian_cubes troops police + french_troops french_police algerian_troops algerian_police + fln fln_bases fln_cubes fln_underground fln_active max_bases control].each do |sym| + define_method(sym) { @forces.send(sym) } + end + + def sector? + true + end + + def city? + false + end + + def country? + false + end + + def border? + (@attrs & BORDER) == BORDER + end + + def coastal? + (@attrs & COASTAL) == COASTAL + end + + def mountain? + (@attrs & MOUNTAIN) == MOUNTAIN + end + + def support? + @alignment == :support + end + + def oppose? + @alignment == :oppose + end + + def neutral? + @alignment == :neutral + end + + def uncontrolled? + control == :uncontrolled + end + + def fln_control? + control == :FLN + end + + def gov_control? + control == :GOV + end + + def add(type, num = 1) + @forces.add(type, num) + end + + def resettle! + raise "can't resettle a country " if country? + raise "can't resettle a sector with a population > 1" if @pop != 1 + + @pop = 0 + @resettled = true + end + + def shift(towards) + if towards == :oppose + raise "can't shift towards oppose" if oppose? + + @alignment = (support? ? :neutral : :oppose) + elsif towards == :support + raise "can't shift towards support" if support? + + @alignment = (oppose? ? :neutral : :support) + else + raise "unknown shift direction : #{towards}" + end + end + end + + class City < Sector + def initialize(name, wilaya, pop, attrs = 0) + super name, wilaya, 0, pop, attrs + end + + def sector? + false + end + + def city? + true + end + end + + # if independent, FLN may Rally, March and Extort in these Countries, + # but their Population is never counted in the total Opposition + class Country < Sector + attr_reader :independent + + def initialize(name) + super(name, nil, nil, 1, MOUNTAIN | BORDER | COASTAL) + @descr += ' : French' + end + + def sector? + false + end + + def country? + true + end + + def independent? + @independent + end + + def independent! + @independent = true + @descr.gsub!(/French/, 'Independent') + end + end +end |