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| -rw-r--r-- | 256colors2.pl | 63 | 
1 files changed, 63 insertions, 0 deletions
diff --git a/256colors2.pl b/256colors2.pl new file mode 100644 index 0000000..c97c2be --- /dev/null +++ b/256colors2.pl @@ -0,0 +1,63 @@ +#!/usr/bin/perl +# Author: Todd Larason <jtl@molehill.org> +# $XFree86: xc/programs/xterm/vttests/256colors2.pl,v 1.2 2002/03/26 01:46:43 dickey Exp $ + +# use the resources for colors 0-15 - usually more-or-less a +# reproduction of the standard ANSI colors, but possibly more +# pleasing shades + +# colors 16-231 are a 6x6x6 color cube +for ($red = 0; $red < 6; $red++) { +    for ($green = 0; $green < 6; $green++) { +	for ($blue = 0; $blue < 6; $blue++) { +	    printf("\x1b]4;%d;rgb:%2.2x/%2.2x/%2.2x\x1b\\", +		   16 + ($red * 36) + ($green * 6) + $blue, +		   ($red ? ($red * 40 + 55) : 0), +		   ($green ? ($green * 40 + 55) : 0), +		   ($blue ? ($blue * 40 + 55) : 0)); +	} +    } +} + +# colors 232-255 are a grayscale ramp, intentionally leaving out +# black and white +for ($gray = 0; $gray < 24; $gray++) { +    $level = ($gray * 10) + 8; +    printf("\x1b]4;%d;rgb:%2.2x/%2.2x/%2.2x\x1b\\", +	   232 + $gray, $level, $level, $level); +} + + +# display the colors + +# first the system ones: +print "System colors:\n"; +for ($color = 0; $color < 8; $color++) { +    print "\x1b[48;5;${color}m  "; +} +print "\x1b[0m\n"; +for ($color = 8; $color < 16; $color++) { +    print "\x1b[48;5;${color}m  "; +} +print "\x1b[0m\n\n"; + +# now the color cube +print "Color cube, 6x6x6:\n"; +for ($green = 0; $green < 6; $green++) { +    for ($red = 0; $red < 6; $red++) { +	for ($blue = 0; $blue < 6; $blue++) { +	    $color = 16 + ($red * 36) + ($green * 6) + $blue; +	    print "\x1b[48;5;${color}m  "; +	} +	print "\x1b[0m "; +    } +    print "\n"; +} + + +# now the grayscale ramp +print "Grayscale ramp:\n"; +for ($color = 232; $color < 256; $color++) { +    print "\x1b[48;5;${color}m  "; +} +print "\x1b[0m\n";  | 
