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authorJérémy Zurcher <jeremy@asynk.ch>2022-07-16 09:11:31 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2022-07-16 09:11:31 +0200
commit0a1e1f794cc1ddfafc90debbb0dc825f5ca71dd6 (patch)
treeac44e4315dd73d57046ae40fb5a7ab63e1f8939f /godot-update
parent34d6a2f72bcd5d9ae7b38e3015ce60090f9576fb (diff)
downloadbin-0a1e1f794cc1ddfafc90debbb0dc825f5ca71dd6.zip
bin-0a1e1f794cc1ddfafc90debbb0dc825f5ca71dd6.tar.gz
godot-update : add DIR, use custom.py for templates only
Diffstat (limited to 'godot-update')
-rwxr-xr-xgodot-update13
1 files changed, 9 insertions, 4 deletions
diff --git a/godot-update b/godot-update
index ed077fe..06b9003 100755
--- a/godot-update
+++ b/godot-update
@@ -5,6 +5,7 @@ RESET="\033[0m"
TEMPLATE_DIR=$HOME/.local/share/godot/templates/3.x
+DIR=godot
FORCE=0
CLEAN=0
ANDROID=0
@@ -24,10 +25,12 @@ do
;;
o)
OPTIMIZED=1
+ ;;
+ *)
+ DIR=$I
esac
done
-
function build()
{
@@ -50,6 +53,7 @@ function build()
if [ $ANDROID -eq 1 ]
then
+ cp ../custom.py .
export ANDROID_HOME=/opt/android-sdk
export ANDROID_NDK_ROOT=/opt/android-ndk
[ ! -d $TEMPLATE_DIR ] && mkdir $TEMPLATE_DIR
@@ -71,10 +75,11 @@ function build()
pushd platform/android/java && ./gradlew --no-daemon generateGodotTemplates && popd
cp bin/android* $TEMPLATE_DIR/
+ rm custom.py
fi
}
-pushd ./godot
+pushd $DIR
if [ $CLEAN -eq 1 ]
then
@@ -97,8 +102,8 @@ pushd ./godot
popd
-strip godot/bin/godo.*
-ls -lh godot/bin/
+strip $DIR/bin/godo.*
+ls -lh $DIR/bin/
# https://godot-build-options-generator.github.io
# scons -j4 platform=linuxbsd target=release_debug tools=yes pulseaudio=no bits=64 warnings=no #custom_modules=../modules