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authorJérémy Zurcher <jeremy@asynk.ch>2021-06-01 16:19:27 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2021-06-01 16:19:27 +0200
commitbcb73bf489ec420d44621ed94c2dcf498930bcda (patch)
treeed6330fdfd7f10cfbcf1f181df0889cfb1292743
parent09105a3a7532f79544f587c51901bf8c0c2d4cb3 (diff)
downloadbin-bcb73bf489ec420d44621ed94c2dcf498930bcda.zip
bin-bcb73bf489ec420d44621ed94c2dcf498930bcda.tar.gz
godot-update : deploy android templates
-rwxr-xr-xgodot-update8
1 files changed, 4 insertions, 4 deletions
diff --git a/godot-update b/godot-update
index 85d927e..a55811d 100755
--- a/godot-update
+++ b/godot-update
@@ -3,8 +3,7 @@
RED="\033[0;31m"
RESET="\033[0m"
-DST=$HOME/bin
-DST_EXPORT=$DST/godot-export
+TEMPLATE_DIR=$HOME/.local/share/godot/templates/3.x
FORCE=0
CLEAN=0
@@ -45,13 +44,12 @@ function build()
time scons -j$J platform=$platform target=$target tools=yes colored=yes pulseaudio=no bits=64 warnings=no #custom_modules=../modules
# scons -j$J platform=$platform target=$target tools=no colored=yes pulseaudio=no bits=64 warnings=no
# scons -j$J platform=$platform target=$target tools=no colored=yes pulseaudio=no bits=32 warnings=no
- cp ./bin/godot*tools* $DST/godot
if [ $ANDROID -eq 1 ]
then
export ANDROID_HOME=/opt/android-sdk
export ANDROID_NDK_ROOT=/opt/android-ndk
- [ ! -d $DST_EXPORT ] && mkdir $DST_EXPORT
+ [ ! -d $TEMPLATE_DIR ] && mkdir $TEMPLATE_DIR
[ $CLEAN -eq 1 ] && scons platform=android --clean
# https://docs.godotengine.org/en/3.2/development/compiling/compiling_for_android.html
@@ -68,6 +66,8 @@ function build()
done
echo -e "${RED}gradlew build$RESET"
pushd platform/android/java && ./gradlew generateGodotTemplates && popd
+
+ cp bin/android* $TEMPLATE_DIR/
fi
}