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authorJérémy Zurcher <jeremy@asynk.ch>2020-08-18 09:01:13 +0200
committerJérémy Zurcher <jeremy@asynk.ch>2020-08-18 09:01:13 +0200
commitb33c4623ed06dfa2e8c418e5fa74fce68044b179 (patch)
tree2828dd6080808d880ad0dec0c60cbe251d418f56
parent4148ad476cfbb1538bcc03bd338d5924c1e0f60a (diff)
downloadbin-b33c4623ed06dfa2e8c418e5fa74fce68044b179.zip
bin-b33c4623ed06dfa2e8c418e5fa74fce68044b179.tar.gz
godot-update : android sdk 30
-rwxr-xr-xgodot-update6
1 files changed, 3 insertions, 3 deletions
diff --git a/godot-update b/godot-update
index 35940e9..dbfb3df 100755
--- a/godot-update
+++ b/godot-update
@@ -42,7 +42,7 @@ function build()
# https://docs.godotengine.org/en/3.2/development/compiling/compiling_for_x11.html
target=release_debug
echo -e "build : ${RED}$platform$RESET target=$RED$target$RESET"
- time scons -j$J platform=$platform target=$target tools=yes colored=yes pulseaudio=no bits=64 warnings=no
+ time scons -j$J platform=$platform target=$target tools=yes colored=yes pulseaudio=no bits=64 warnings=no #custom_modules=../modules
# scons -j$J platform=$platform target=$target tools=no colored=yes pulseaudio=no bits=64 warnings=no
# scons -j$J platform=$platform target=$target tools=no colored=yes pulseaudio=no bits=32 warnings=no
cp ./bin/godot*tools* $DST/godot
@@ -57,7 +57,7 @@ function build()
# https://docs.godotengine.org/en/3.2/development/compiling/compiling_for_android.html
echo -e "${RED}gradlew clean$RESET"
pushd platform/android/java && ./gradlew cleanGodotTemplates && popd
- ndk_platform=android-29
+ ndk_platform=android-30
for target in release debug;
do
for arch in arm64v8 armv7; #x86_6
@@ -96,4 +96,4 @@ popd
ls -l godot/bin/
-# scons -j4 platform=linuxbsd target=release_debug tools=yes colored=yes pulseaudio=no bits=64 warnings=no
+# scons -j4 platform=linuxbsd target=release_debug tools=yes colored=yes pulseaudio=no bits=64 warnings=no #custom_modules=../modules